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Manifesto » Fallout: New Vegas Modders Massively Tweak Gameplay
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Fallout: New Vegas Modders Massively Tweak Gameplay
Posted on Monday, January 17 @ 17:44:06 Eastern by danielrbischoff
Mods for Bethesda games come and go, but they never hesitate to alter gameplay, add to the world, and generally improve on the shipped product.
Ever since Fallout: New Vegas landed, I thought things were a little quiet on the mod front, but one team has whipped up something really special for those of you looking to spice up your experience on the PC.
Project Nevada adds several new aspects to Obsidian's take on the Fallout 3 engine. Bullet time, sprinting, tackling... cybernetic implants! Oh my!
One of the less enticing changes in this pack are the visor overlays that appear when your character is wearing goggles or a helmet. Of course, Project Nevada also allows you to change your visual filter, including tactical filters like heat mapping and night vision.
Probably the biggest improvement, in terms of gameplay, is the variable cross hair that shows the spread of your bullets. When you combine bullet time and the ability to sprint and tackle opponents, that's a big mix up in your normal Fallout combat scheme.
All of these player-character enhancements are explained through an in-game cybernetics menu that allows you to choose your abilities. You can see all of these changes in action below and then check out Project Nevada's official thread at the Fallout forums.
[Source]
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