Final Fantasy X/X-2 HD A Story of Blitzball And Jaggies (TGS Hands-On)
Posted on Saturday, September 28 @ 02:56:17 Eastern by Heath_Hindman
Final Fantasy X-2, on the other hand, suffered somewhat. The character models of the three main ladies looked nice enough; this is good, since so much of the draw is the battle system, which has the ladies changing outfits in mid fight. Every enemy and NPC looked completely out of place against these beautifully detailed heroines, though. It was a tour or Jaggy Central Park, and Yuna was my guide.
The TGS demo of Final Fantasy X began in Zanarkand — probably selected for its high concentration of cutscenes. All characters looked smooth, as if they'd always been in HD. A few of the buildings in the background, eh, not so much. In all, it succeeded at looking like a native PS3 game.
This is just my own conjecture here, but I'd bet that Square Enix knows it will sell fewer copies of this (they are sold together on PS3, but separately on Vita) than it will FFX; moreover, cutting corners on this game will not piss people off like it would FFX. That established, I think this is the product of some penny pinching rather than impossibility. Just look at Kingdom Hearts HD and heck, even FFX. If those can look as good as they do, there's no reason for FFX-2 to look as jaggy as it does, except of course for the logical supposition that it was given less time and had less money thrown at it.
They reportedly both have upgraded music, though I couldn't have told you that from TGS, despite the inclusion of large headphones at the booth. It's a damn noisy show with a lot of people and a lot of sounds, but at least this video helps sample the difference. Only X is shown, so we'll have to wait and see for X-2.
Gameplay in both games remained entirely familiar, as this is an HD remaster, not remake. It will, however, contain the content from the International version of Final Fantasy X, previously unreleased in North America. Release dates have yet to be announced.
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