Gamecube Could've Done 3D
Posted on Friday, January 7 @ 11:48:34 PST by Blake_Morse
According to the King of Nintendo, Satoru Iwata the Gamecube was capable of displaying the same 3D tech that is slowly becoming for 2011 what motion controls were for 2010. So why didn't we see this innovation a decade ago? Simply put: $$$$$$$$$
The LCD screens necessary to make the tech work just cost too much to make it profitable. Supposedly though, there's a fully third dimensional version of Luigi's Mansion out there (launch title?), along with a Game Boy SP-3D that has extremely poor resolution.
Basically, the tech has existed, but it's taken a long time for the market to get to a place where this sort of thing becomes not only profitable, but practical. With the 3DS launching in just a few months, will Nintendo finally realize its dream of a 3D console that doesn't give you migraine headaches?
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