PREVIEWSPillars of Eternity Preview
For Obsidian's crowdfunded love letter to Infinity Engine games like Icewind Dale and Baldur's Gate, I was impressed by its willingness to pull back the curtain and let me see the machinery behind it.
Yesterday, while cleaning up my media center, I found my copy of Ratchet & Clank: Into The Nexus, which I bought sometime before Christmas last year. I had been pretty excited about this game pre-release, what with it being the first "traditional", albeit shorter than usual,...
HomeManifesto GR Mailbag: A Holiday For The Post Office, But Not For Us
GR Mailbag: A Holiday For The Post Office, But Not For Us
Posted on Monday, November 11 @ 12:13:14 Eastern by Duke_Ferris
Since you are stationed in Berkeley, I was wondering if you have heard
about this. I found it in a Dave Barry column.
"This is actually happening, according to an article in the Sept.
6 issue of Science magazine, brought to my attention by alert reader
Richard Sweetman. This article states that researchers at the University
of California at Berkeley have been ''mounting tiny cannons on the backs
of cockroaches.'' That is correct: These researchers have been outfitting
live cockroaches with backpacks containing ``plastic tubes filled with
From the looks of things, you might have to set up anti-cockroach guns
outside the GR complex!
Wow! That's messed up. We
knew our old pals at Cal were a little nuts, but armed roaches? Creepy.
I think there's a video game idea there.
Still, it's a lot better
than the horrid experiments they do at other schools. Take
Purdue, who have forced their roaches into manual
labor. Then there are the freaks at Virginia Tech, who tried to
the public transportation system by way of roaches. Or how about
the mad scientists over at John Hopkins, who accidentally created a
Man-Roach while screwing
around with teleportation.
Maybe Romero Is Working On It
From: "T. Dennis"
How about a review on Duke Nukem Forever PS2 (not sure who makes it)?
I loved the game play of the first Duke Nukem for my PS1 but hated the
game play for the sequels.
Also, the racing wheel with force feedback by Intec.
P.s. - I'm still looking for a racing wheel that combines good vibration
with under the legs mounting.
Thanks, T Dennis.
Dear T Dennis,
A review for Duke Nukem:
Forever for the PS2 will come out as soon as they make Duke Nukem:
Forever for the PS2...so expect a review sometime around NEVER.
We decided they should call
it Duke Nukem: Taking Forever since we first saw a build of this
game at E3 in 1998. Yep - over 5 years ago, and still
no word as to when it will come out. The last game that took this long?
Hello I found on this other Gaming forum site that they have copied
one of your forum names called the Misc. forum! Just letting you know!
Dear Tom Pogo,
WHAT!? Bastards! Next thing you know, someone will be copying other
stuff from Game Revolution ®™, like labeling their game reviews
"Reviews." Or worse yet, they might copy and paste our Daily
News press releases from gaming companies, which WE copy and paste FIRST.
But as long as they stay
away from the name, we'll be okay. If you find anyone else out there
with the word "Game" in their company name, let us know pronto.
We can't stand for that kind of intellectual infringement.
- GR ®™
Wassup fellas? I took a break from Vice City to ask this question: Can
you describe the perfect game? You know how in Sports Illustrated they
game the "perfect athlete" with Brett Farve's hand and Barry
Sander's legs or the "perfect friday night" with a bag of
Doritos (Nacho Cheesier), 2 liter of Mountain Dew and a great game.
You guys have been in the review business for quite some time so, what
elements would you bring together to make "el juego perfecto."
Dear Unfortunate AOL Subscriber,
Hmmmm...the perfect game.
Long have we pondered how to create this mysterious Frankenstein. In
continuing with Sports Illustrated's quirky perfect athlete idea, we've
decided to steal some key pieces from some of our favorites.
We'd call our game Bonker
Jerks 4: Brains On Parade. It would be set in an enormous, detailed
city like the kind featured in GTA. It would have the free form gameplay
of Pirates Gold, coupled with that cool virtual reality bit from Shadowrun.
It would support the use of Virtual Pants™.
You would be a zombie pirate
named Captain Brains. Your task? To eat the brains of the city dwellers.
After eating someone's tasty cortex, you would LEARN EVERYTHING THAT
PERSON KNEW! So the more brains you ate, the smarter you got, naturally.
Then, the perfect game would
throw you and your newfound smarts into a team-based first-person shooter
where you had to rescue other zombies captured by terrorists or defuse
an anti-zombie bomb.
Where Do You Get These Crazy Notions?
From: "Disturbing13" Subject: XBOX fadeing
Just a tidbit of info.I knew the Xbox wasn't going to last,but now I
have proof.The super chain
Walmart is very soon deleteing the games and system from the list of
items carried.No more merchandise is being ordered and soon it will
be gone.Once an item is deleted from inventory, it almost never returns.Could
this be a sighn if its speedy demise? I can't say,but its a damn good
Interesting idea. Also, completely
wrong. That means you lose 10 points and control of the round.