Guild Wars 2 Review Log 01: Make Yourself
Posted on Saturday, August 25 @ 19:59:36 Eastern by Daniel Bischoff
I launched Guild Wars 2 last night thinking I would go in and really dig deep into the character creation, trying several options before ultimately settling on a face, a body shape, a hair style, and more. I thought I'd have to tweak things left and right, persistently inching ever closer to what I might find acceptable.
The truth of the matter is that acceptable was staring right into my eyes from the outset. The character models in Guild Wars 2 are drop-dead gorgeous, whether you're looking at the eye-patched mug of Jonathan_Leack's engineer or watching the shock white locks of my thief swish back and forth.
The Sylvari, Charr, and Asura maintain human-enough qualities to be likeable, all while boasting cartoonish features that speak volumes about their other-worldly nature. The humans and Norn look about as you'd expect them to, but all of these races share one common feature:
You really can't make them look ugly.
Messing around with the sliders will surely produce a monster of horrendous proportions, but this is a character you're going to be living as in Guild Wars 2. It's important to make the color, uniform, hair, all the way down to the nose look at least a little attractive. If not, good luck asking for a revive from your fellow adventurers.
Of course none of this speaks to the narrative options the Character Creator offers... which we'll get to in another review log.
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