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FEATURED VOXPOP oblivion437
Finally Broke My Crowdfunding Rule
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I've had a long-standing rule to avoid getting involved in any sort of crowdfunded activities.  I didn't donate to Shadowrun or Wasteland, but I did buy and enjoy both of them (I'm plugging both of those games right now, just so you know they're good).  I haven't...

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Guild Wars 2 Review Log 05: When Worlds Collide

Posted on Wednesday, August 29 @ 18:20:00 Eastern by Jonathan_Leack

Going into Guild Wars 2’s World versus World for the first time, my expectations were candidly low. Few MMOs have attempted to deliver large-scale PvP over the years—namely EVE Online and Dark Age of Camelot—and even fewer have succeeded. However, I was pleasantly surprised to find that Guild Wars 2 manages to not only represent massive PvP encounters well, but makes it an entertaining and memorable affair.

After being teleported into the battleground I was naturally overwhelmed. The zone is made to house upward of 1200 players at any given time from three separate servers, and its geography spans far beyond where the eye can see. However, the tutorial made me realize it’s far less overbearing than it appears, and highlighted points on the map helped direct me to where the action was taking place.

My experience began with a few small skirmishes between teammates from my server and the hellish foes of Isle of Janthir. I supported my comrades with thrown elixirs and heals from my trusty med-kit which seemed to work well since we were pushing them across the battlefield rapidly. I could swear we were unstoppable, but then that’s when we arrived at their fortification which was backed by cannons, boiling oil, and hearts full of remorse.

I died faster than I could say “Get the hell out of here!”, but it was at that exact moment that I realized what WvW is really about. It’s a massive playground of people having fun doing whatever they want. There are PvE sections that frustrated players can retreat to and earn supply for their team. You can construct siege weapons with supply points, and lay siege to enemy forts. Or, if you’re Daniel Bischoff, you can run to every corpse you can find and shuffle on it like you’re in an LMFAO music video.

WvW’s flexibility makes it one of my favorite parts of my Guild Wars 2 experience so far, and since it rewards tons of experience points and server-wide buffs, you’ll be addicted quicker than you know it.

Remember, GameRevolution's guild has rolled on Fort Aspenwood. Drop your display name in the comments or in this GW2 community thread and we'll send you an invite right away.
Related Games:   Guild Wars 2


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