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Hands-On With PS4-Vita Remote Play, Vita TV, and Slim Vita 2000

Posted on Sunday, September 29 @ 20:39:10 PST by Heath_Hindman


I have to say I was far more impressed with Sony's new devices than I thought I would be. Here's a rundown of what I experienced with the new Vita, the PS Vita TV, and PS4 remote play at the Tokyo Game Show.
 
PS4 Remote Play With Vita

I played Knack on a PS4, using a Vita 2000 as my controller, and it worked without flaw. The new Vita’s LCD screen displayed exactly what was on the TV, and at no point did my movements feel slowed down; the user experience was largely the same as it was when I played Knack using the DualShock 4. I looked down and used the Vita as my screen sometimes, but naturally, my eyes always wandered back towards the HDTV. The Vita’s screen wasn’t necessarily bad, but compared to a large, 1080p HDTV right in front of me, there was going to be an obvious preference. This seems to be a nice sign that, at least until you get the dough for multiple DualShock 4's, you can use a Vita as your second controller in some games.
 
Here's a video of the lady who played Knack before me. She's using a Vita as her PS4 controller.
 


PlayStation Vita TV

I played the action RPG Soul Sacrifice Delta on Sony’s Vita TV, in a group with four people.

My controller was a PS3 DualShock 3, and I was playing on an HDTV, while my three teammates were playing on Vita 2000s. The link up was flawless, and I never noticed any lag — and you know me, I was watching for it like a hawk. A hawk that watches things like a Hindman. I probably looked insane  the way I kept looking frantically back and forth from my TV screen to my neighbors’ Vita screens, checking for the slightest hint of slowdown. I never saw any, though. When a companion fell, I even watched his screen to control my character; it worked just fine. The three Vitas plus Vita TV linked together even better than I’d expected.

The Redesigned Slim Vita
 
The biggest point of discussion with the new Vita has been the switch from OLED screen to LCD. There is some difference in quality that becomes readily apparent when you have the two models side-by-side, but honestly, it was hard to notice after a minute of playing the Vita 2000 on its own. That said, it also didn't seem to pack visuals that jumped out and wowed me, either. While my Vita has routinely made me step back and take a minute to marvel at the beauty in my hands, I didn't find any of that with Gundam Breaker, Hatsune Miku, Soul Sacrifice Delta, or even the PS4 remote play with Knack. They all looked good, but they weren't something to make me poke my friend and say "Hey, wow, look at this!"
 
I did like the light feel and the fact that it can be charged with a regular USB connection than Sony's proprietary charger. I have a feeling the common customer will also appreciate this. The same can be said for built-in gig of memory. In a country like Japan, where physical media beats the shit out of digital purchases routinely, this will make the Vita a lot more appealing, as many customers will be able to get by without purchasing those expensive memory cards.
 
So there's what I thought of Sony's big new hardware stuff at TGS.
Related Games:   Knack
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