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Why Sunset Overdrive Can Go Suck A Lemon
By Kakulukia
Posted on 07/14/14
Yesterday, while cleaning up my media center, I found my copy of Ratchet & Clank: Into The Nexus, which I bought sometime before Christmas last year. I had been pretty excited about this game pre-release, what with it being the first "traditional", albeit shorter than usual,...

DAILY MANIFESTO

HD Collections Are Getting Out Of Hand

Posted on Sunday, March 25 @ 10:30:22 Eastern by Jonathan_Leack
When I first played the God of War Collection I couldn't help but become excited. The thought of being able to play some of the games I missed out on last generation with improved visuals was just about the second best thing to backward compatibility. After beating my first collection I immediately began thinking about what other games I'd like to play, and given how massive the PlayStation 2 library is my list was nearly endless.

Here we are a couple of years later and dozens of these remastered collections have released, from Tomb Raider to Prince of Persia. It's gotten to the point that you can count on another collection coming out this month and next month. Low and behold, we had the Silent Hill HD Collection this month, and in April the Devil May Cry Collection will release.

One of my biggest pet peeves with some of these collections is their quality. The Silent Hill HD Collection which released last week is the most recent example with its array of glitches and poor presentation. Not only is the game glitchy, but it freezes a lot, and worst of all the absence of several special effects has damaged its atmosphere which previously was its greatest asset. Outside of the HD facelift the collection is actually worse than the original releases, and given that I'm a fan of the series that's just about the worst thing that can happen.

The Art Director for Silent Hill, Masahiro Ito, feels my pain and commented that the HD collection was "poor". He isn't exaggerating, and as you can see in the below comparison, the next-generation remaster looks far less scary (HD Collection is on the left). This is just one example of where an opportunity to improve a previously great game has fallen flat on its face.



The Silent Hill HD Collection isn't the only game that suffers from issues, either. The Prince of Persia Collection similarly freezes a lot and the Splinter Cell Collection is missing key options such as axis invert. The worst part is that the original games for each of these collections weren't inhibited by these same design issues despite being made years ago. Heck, if anything the originals are an improvement.

After so many collections and disappointing new games it's really beginning to feel like this generation is going nowhere. Sony and Microsoft seem to be content with sticking to what is already out, but when you see this many last-generation games coming out and so few new ideas, it really makes you wonder what they're waiting for.

Hopefully this whole HD Collection trend is just a fad, because it isn't doing much good for the industry, and after seeing one of my favorite series actually become worse, I wonder if a Final Fantasy VII remake would even be a good idea.
Related Games:   Silent Hill HD Collection


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