More Reviews
REVIEWS Splatoon Review
It's like Double Dare found love with a roll of sushi and made a beautiful, action-packed Wii U game.

Schrödinger’s Cat and the Review
Is this unusual science-themed game full of life or dead on arrival?
More Previews
PREVIEWS Trine 3: The Artifacts of Power Preview
The popular puzzle-platforming series moves from 2D to 3D, but will it be a flawless jump or a headlong dive into a bottomless crevasse?
Release Dates
NEW RELEASES LEGO Jurassic World
Release date: 06/12/15

Deception IV: The Nightmare Princess
Release date: 06/14/15

RIDE
Release date: 06/23/15


LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP oblivion437     In all the talk of graphical downgrades no one seems much preoccupied with 'why?'.  Why build something and then proceed to tear it down, piece by piece, in the hope that ever more diminished expectations about the final product won't be severe enough to...

DAILY MANIFESTO

I Always Thought Raccoon City Could've Been In Canada

Posted on Tuesday, November 2 @ 21:45:02 Eastern by
SOCOM developers Slant Six might be responsible for your next Resident Evil game. How does that make you feel?

Apparently some leaks have sprung and the Canadian developer might be the next in a line of Western studios who have gotten their hands on some Eastern IPs from Capcom. Slant Six follows GRIN, Ninja Theory, and Blue Castle Games in Capcom's attempts at pulling in the American and European markets.

Specifically, Slant Six has developed two SOCOM titles for the PSP and SOCOM: US Navy Seals Confrontation for the PS3. In line with these previous team-based shooters, the possibly titled Resident Evil: Raccoon City will be a "multiplayer action game."

While several fanboys have already cried out in pain at this news, I'm personally okay with a Western developer taking a shot at a multiplayer RE title but I have a few issues.

First of all, will I be able to move and aim at the same time? I know Capcom got a ton of flack for Resident Evil 5 basically keeping players as walking turrets, but you have to realize that that kind of gameplay IS Resident Evil. RE's spirit will die if that element is changed.

Second, I'm worried that allowing players to move and aim at the same time will sell like hot cakes, practically forcing Capcom's hand to include that ability in the next numbered RE installment.

Third, I know I'm in the minority. Don't send me any hate mail.

[Source]
FOLLOW ME ON TWITTER. YOU KNOW YOU WANT TO.


comments powered by Disqus

More On GameRevolution