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The perils of the Hype Train…
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DAILY MANIFESTO

I Will Never Learn

Posted on Monday, March 19 @ 19:25:40 Eastern by Duke_Ferris
Games based on movies are notoriously known for their suckitude, and yet I still occasionally get my hopes up... usually to have them ruthlessly shattered by a worthless, often painful silver disc.

And so it was with the Harry Potter games which have ranged from pretty bad to diabolically accursed. It was GR Editor Joe who watched me playing Bully and said, "Now that's what the Harry Potter games should have been like."

Well here's where I start to get irrationally exuberant because in my daily stroll through the internet tubes, I ran across this piece on the BBC news. What caught my eye, and kept me reading was that Chris Roberts was working on the next Harry Potter game, Harry Potter and the Order of the Phoenix. I was floored because Chris Roberts is one of the old-school gaming visionaries before he moved on to a crappy Hollywood career. This was the man responsible for Wing Commander after all. (He was also responsible for the Wing Commander movie, but I'll save lame-movies-based-on-games for another episode)

And his descriptions made me even more hopeful, as he clearly hasn't lost his head in the intervening years.

"You're going to see all of Hogwarts based on the blueprints from the movie. It's all there and it streams without loading... We've got a school full of kids - it's a living breathing world the player can mooch around in - they're not absolutely forced to play this level, then this level, then this level... The game is completely free-form: Harry can go to class, play gobstones or wizard chess, all of the things from the film."

He talks the talk, and he knows the formula... so could it happen? Could Potter's magic actually, finally extend to a good video game? I mean it's happened before with Goldeneye and... um... Goldeneye.

Aw hell, who am I kidding? They'll ruin it somehow; product tie-ins will probably force Harry to collect Mountain Dew cans for "Xtreme Radical Magic". Still, I can hope, can't I?


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