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For the record, I'm more of a Battlefield kind of guy. Also Dark Souls.
The bit about the DLC and quicktime events were spot on though. That video did a better job of showing what you'll see in the Battlefield 3 single player campaign opposed to the MW3 campaign though.
Every floor of every level was like walking on trampolines.
As has probably been mentioned numerous times: games like Battlefield or Call of Duty try to have a storyline, but lead you around by the nose because this scripted event is IMPORTANT DAMMIT, TAKE A LOOK AT EXPLOSION. IT IS A PLOT EXPLOSION AND IMPORTANT. *ahem*. Point being, this video is heavy handed but so is modern storytelling. There's a reason you remember the little things like secrets in games like Doom or Duke 3D, but only the setpieces and multiplayer from BF and MW.
tl;dr Gaming has evolved, storytelling and pacing have regressed to handholding levels.