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FEATURED VOXPOP shandog137
So much more than war...
By shandog137
Posted on 04/18/14
The recent blog, Peace in the Era of Call of Duty  really made me think about war games that dig deeper than simply a kill streak reward. The first game that came to mind was Spec-Ops: The Line and although I haven’t played it, I began to wonder if it did the war genre as...

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If You Build It, They Will Come... And Break It.

Posted on Tuesday, July 3 @ 21:26:40 Eastern by Duke_Ferris
You might have noticed the world is full of jerks. For every person creating works of art, there's another ready to deface it. And so it goes with Forza 2.

360 Gamer has it's panties in a bunch over some user-created Nazi themed cars in Forza Motorsport 2. Forza has some really great tools for creating custom car themes, and it turns out some people are abusing that freedom. I'm going with, "Duh".

The developer already closes auctions with offensive material, and has an abuse form where you can report offensive cars (or copyright violations). Yet obviously, online pricks still persist.

What gets me is that 360 Gamer seems to suggest that this can be somehow 100% controlled. And besides, where do you draw the line on what's offensive and what's not?

They all need to lighten up. Ex-GR editor Joe Dodson was once forced to change the name of his WoW Tauran character "HinduCow", which is ridiculous if you ask me. Don't get me wrong, Nazi's are assholes. But just like they have the right to publish their moronic books and hateful websites, maybe we should just let them drive around in their little Nazi cars. Any controls on Nazi assholes exercised by the Forza staff is purely voluntary on their part and should be applauded, not criticized because it's not foolproof.

Anyone who's ever seen Counter Strike sprays knows it's only a matter of time before the game is full of cars covered in crudely drawn phalli, topless women, and kids in buckets. Give people the tools, and they'll create everything from the sublime to the inane. There's a reason you can't hold an interview in Second Life without being assaulted by flying penises, after all.



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