I'm Still Convinced Cliff Bleszinski Is Working With Kojima
Posted on Wednesday, March 20 @ 16:01:24 PST by Daniel Bischoff
Just got pulled into a back room at Comic Con by @hideo_kojima_en and showed some crazy new secret stuff. Wow.
This tweet could have started it all. In July 2012 Hideo Kojima showed Cliff Bleszinski "some crazy new stuff" and in October 2012 Bleszinski left Epic Games, a studio he helped put on the map thanks to blockbuster action games and an engine that has largely defined the seventh console generation. I'm sure Kojima and Konami would love for the development community to view the FOX engine in the same way.
I believe Gears of War really sold the Unreal 3 engine in the early running, and a game as wildly intriguing as The Phantom Pain has proven to be, could do the same for the FOX Engine. The bombastic, violent, haunting nature of Gears is certainly present in what little we've seen of The Phantom Pain. So, could it really be so unbelievable that the two developers are working together?
We certainly provided the proof of the burgeoning friendship between the two last week. It's true that the interviewee Joakim Mogren was not Bleszinski, but the idea that it was a model rendered in the FOX Engine leaves room for our guesswork. I believe Kojima would trust Bleszinski to head up the US branch of Kojima Productions, opened recently to work on more Metal Gear projects, but we won't know for sure until possibly next week during a GDC Panel for Metal Gear Solid: Ground Zeroes... possibly, much longer, like this year's E3, where debuting the next Metal Gear or Battlefield is tantamount to securing next-gen console sales.
The smoking gun in my mind is still this exchange between Bleszinski and Joakim Mogren on Twitter (captured by @UghRochester). The former Epic Games developer has always been very active on Twitter, but these and other posts lately seem erratic. These be the deflective words of a man talking to himself on Twitter? And what's with Bleszinski switching his icon to that of his former self?
Maybe I'm wrong, but I don't think a talented developer like Bleszinski could go much longer without taking on some new challenge. A new engine, a new international venture, a new partner, and a new game? What if that new challenge is with Kojima Productions?
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