More Reviews
REVIEWS Anomaly 2 Review
Does the tower offense genre exist yet?

Fenix Rage Review
Anger will become your best friend.
More Previews
PREVIEWS Sunset Overdrive Preview
Microsoft and Insomniac Games have created a new open-world shooter with clear influences from Jet Grind Radio. We went hands-on with the first hour of the game.
Release Dates
NEW RELEASES Persona 4 Arena Ultimax
Release date: 09/30/14

Alien: Isolation
Release date: 10/07/14

Borderlands: The Pre-Sequel
Release date: 10/14/14

The Evil Within
Release date: 10/14/14


LATEST FEATURES Interview: Sunset Overdrive's Drew Murray and Ted Price Talk Traversal and Game Design
Insomniac's open-world shooter will land exclusively on Xbox One later this year and we got to go hands-on and speak with the devs on the this stylish Xbox One exclusive.

Sunset Overdrive Co-op Is a Thrill Ride and a Half: TGS Multiplayer Hands-On
I play a co-op round of Sunset Overdrive with seven other people at the Tokyo Game Show.
MOST POPULAR FEATURES The Updating List of PAX Indies
We're heading to PAX Prime! Are you looking to check out a few unique indie games while you're there? UPDATED: Dragon Fin Soup, Dungeon of the Endless,

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP shandog137 Background: I own and have completed every entry in the Ninja Storm series, so there is inherent bias but luckily this isn’t a review. These are just my thoughts on a fun series I chose to pick up after my Dragon Ball Z Budokai days. I am also only about 3 episodes behind in the...

DAILY MANIFESTO

I'm Still Convinced Cliff Bleszinski Is Working With Kojima

Posted on Wednesday, March 20 @ 16:01:24 Eastern by

This tweet could have started it all. In July 2012 Hideo Kojima showed Cliff Bleszinski "some crazy new stuff" and in October 2012 Bleszinski left Epic Games, a studio he helped put on the map thanks to blockbuster action games and an engine that has largely defined the seventh console generation. I'm sure Kojima and Konami would love for the development community to view the FOX engine in the same way.

I believe Gears of War really sold the Unreal 3 engine in the early running, and a game as wildly intriguing as The Phantom Pain has proven to be, could do the same for the FOX Engine. The bombastic, violent, haunting nature of Gears is certainly present in what little we've seen of The Phantom Pain. So, could it really be so unbelievable that the two developers are working together?

We certainly provided the proof of the burgeoning friendship between the two last week. It's true that the interviewee Joakim Mogren was not Bleszinski, but the idea that it was a model rendered in the FOX Engine leaves room for our guesswork. I believe Kojima would trust Bleszinski to head up the US branch of Kojima Productions, opened recently to work on more Metal Gear projects, but we won't know for sure until possibly next week during a GDC Panel for Metal Gear Solid: Ground Zeroes... possibly, much longer, like this year's E3, where debuting the next Metal Gear or Battlefield is tantamount to securing next-gen console sales.

The smoking gun in my mind is still this exchange between Bleszinski and Joakim Mogren on Twitter (captured by @UghRochester). The former Epic Games developer has always been very active on Twitter, but these and other posts lately seem erratic. These be the deflective words of a man talking to himself on Twitter? And what's with Bleszinski switching his icon to that of his former self?



Maybe I'm wrong, but I don't think a talented developer like Bleszinski could go much longer without taking on some new challenge. A new engine, a new international venture, a new partner, and a new game? What if that new challenge is with Kojima Productions?
FOLLOW ME ON TWITTER. YOU KNOW YOU WANT TO.


comments powered by Disqus

More On GameRevolution