More Reviews
REVIEWS Dark Souls II: Crown of the Sunk Review
I was confident in my Dark Souls abilities. Then From Software released new Dark Souls II DLC.

The Swapper Review
One of 2013's best indie games swaps its way to Sony platforms.
More Previews
PREVIEWS Pillars of Eternity Preview
For Obsidian's crowdfunded love letter to Infinity Engine games like Icewind Dale and Baldur's Gate, I was impressed by its willingness to pull back the curtain and let me see the machinery behind it.
Release Dates
NEW RELEASES CounterSpy
Release date: 08/19/14

Tales of Xillia 2
Release date: 08/19/14

Plants Vs. Zombies: Garden Warfare
Release date: 08/19/14

Madden NFL 15
Release date: 08/26/14


LATEST FEATURES Interview: Forging the Rings of Power in Middle Earth: Shadow of Mordor
Tolkien fans may now either squeal with glee at getting to play interactive fanfiction... or condemn it to the watery grave of Numenor.

How Bioware Creates Romances
Bioware's games have romances where you might save the world, on the side of course.
MOST POPULAR FEATURES Picking Your Gender: 5 Industry Professionals Discuss Queer Identity in Gaming
Women from Naughty Dog, ArenaNet, Harmonix, and Gamespot unite to talk about what they want from games in terms of diversity.
 
Coming Soon

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP Kakulukia
Why Sunset Overdrive Can Go Suck A Lemon
By Kakulukia
Posted on 07/14/14
Yesterday, while cleaning up my media center, I found my copy of Ratchet & Clank: Into The Nexus, which I bought sometime before Christmas last year. I had been pretty excited about this game pre-release, what with it being the first "traditional", albeit shorter than usual,...

DAILY MANIFESTO

In Game, Out Of Control

Posted on Friday, May 5 @ 20:03:31 Eastern by Joe_Dodson
With Microsoft's recent acquisition of in-game advertising firm Massive, Inc., it's clear that the wonderfully sturdy barrier between video games and the hordes of advertisements that perpetually plunder our favorite television programs is down to its last few pebbles. Where before it was we who screamed at loading screens, soon they will scream back things like "Hurray, hurray, hurray and P-W-N a Master Chef's Chicken DeClux at Pizza Hut, your sponsor for the fifth level. Get your game on, and a bib!"

Ugh.

The guys over at Joystiq.com don't seem too depressed about it - they've put together a collection of four reasons why in-game advertisements will be good for gamers. Two of these boil down to the naive notion that more money means more good games, one claims the infusion of cash will clear up funds to hire new developers, some of whom will not suck, and the other says the extra income will make publishers more willing to fund unusual projects. The first has the ring of trickle-down truthiness to it, but the second is total poor-person thinking.

As is their third reason: ad revenues might make Xbox Live! subscription free. Look, if people are already paying for something a company isn't going to tell them to stop. And in spite of the fact that the stars in my favorite TV shows drink strategically placed Pepsis between three-minute advertising segments, I still pay a nasty cable bill that costs waaaay more than Xbox Live!

Joystiq saved the best for last, though: "Realism can be enhanced through advertising." When you're talking about escapist fantasy, keeping it real can't help but go wrong. While we appreciate Joystiq's bold attempt to make lemonade out of urine, we sure as hell aren't going to drink any of it.



comments powered by Disqus

More On GameRevolution