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FEATURED VOXPOP shandog137
So much more than war...
By shandog137
Posted on 04/18/14
The recent blog, Peace in the Era of Call of Duty  really made me think about war games that dig deeper than simply a kill streak reward. The first game that came to mind was Spec-Ops: The Line and although I haven’t played it, I began to wonder if it did the war genre as...

DAILY MANIFESTO

Infinity Ward, Please Make "Call of Duty Dogs"

Posted on Tuesday, May 21 @ 12:04:24 Eastern by

During the Xbox Reveal event, Infinity Ward revealed features and gameplay footage of the new Call of Duty: Ghosts. As I care little about the franchise, I felt indifferent to the broken landscapes of America, the military teams formed from remnants of the US Special Forces, and the game's story written by Stephen Gaghan. But then they showed dogs. Military dogs. Adorable and deadly military dogs.

In the game itself, the dog will become a new member of the player's squad. It will sniff out explosives, protect the team possibly by gnawing on the necks of enemy combatants, and likely bark if it smells nearby targets who are trying to ambush the player.

There's no information at this time about whether the german shepherd can die or will die over the course of the game, but if that ever happens, there will be tears, I assure you. Our fellow GR news writer Keri Honea owns a german shepherd, so I'm sure we would both drop our controllers and commence the crying.


So what would I give if Infinity Ward made "Call of Duty: Dogs"? It's ridiculous and it will never happen, sure, but hear me out: "Xbox, Show Fantasy!"

With the apparently lag-free and ultra-precise Kinect 2.0, we could give direct voice commands to the dog and use hand signs for obedience training. After the dog successfully mauls a training dummy or detects a bomb in the area, we can pet the dog and feed it treats.

Off the battlefield, there could be training exercises and agility courses. And for a touch of inter-game integration, success on these exercises would then improve the response time between the player and the dog in Call of Duty: Ghosts. As a plus to Microsoft, it would be an exclusive to the Xbox One by virtue of the Kinect.

However it's done, I would probably purchase, play, and download all of the DLC if there ever was a "Call of Duty: Dogs". It doesn't even need to be that expensive; just a download for 1600 Microsoft Points. But I would easily pay $60 for it, and it would actually convince me to buy Call of Duty. There, I said it. You can hold me to it, Activision. Take my money!


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