More Reviews
REVIEWS Atelier Ayesha Plus: The Alchemi Review
Atelier Ayesha Plus is a new entry in a classic-JRPG series with a pretty paintjob, but does the classic formula still hold up?

Dying Light Review
Developer Techland addresses zombies again in a new light.
More Previews
PREVIEWS The Legend of Zelda: Majora's Ma Preview
I wish I could claim some mastery over this topsy-turvy classic starring elf boy who saves princess. Predictable, right?
Release Dates
NEW RELEASES RUGBY 15
Release date: 02/01/15

DEAD OR ALIVE 5 Last Round
Release date: 02/17/15

Dragon Ball XENOVERSE
Release date: 02/24/15


LATEST FEATURES Kingston HyperX Cloud II Headset Review
Kingston's HyperX Cloud II is a mid-range USB Headset with an onboard sound board. So how does it sound compared to the pros?

Developer Spotlight: Kojima Productions
As we barrel toward this year's Game Developers Conference, the GR crew takes a look at some of the most talented devs in the industry.
MOST POPULAR FEATURES PlayStation Downloads January & February 2015 - Monopoly, January's Free PS+ Games
Have you been playing online with your PlayStation devices? Make sure to get these free games for the month of January in our weekly update feature.

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP oblivion437
Finally Broke My Crowdfunding Rule
By oblivion437
Posted on 01/12/15
I've had a long-standing rule to avoid getting involved in any sort of crowdfunded activities.  I didn't donate to Shadowrun or Wasteland, but I did buy and enjoy both of them (I'm plugging both of those games right now, just so you know they're good).  I haven't...

DAILY MANIFESTO

Majescouldn't.

Posted on Friday, January 20 @ 18:04:58 Eastern by Ben_Silverman
Right before last year's E3 convention, I went on record (well, GR office record, at least) by confidently proclaiming that Majesco might be the company to watch in the next six months.

"Watch implode," I should have said. "Watch erupt in a maelstrom of bad decisions," maybe. Clarity never was a strong suit.

Sadly, yesterday brought news that the ailing publisher is bailing out of the "premium" console games business and leaping into the dreaded pool of "value" gaming. In other words, they're refocusing their efforts on making bad games by charging you less to play them.

For better or worse, the company had balls. Giant, cartoony ones. Wearing goggles. They were the only ones willing to publish the once-dead Psychonauts, one of the year's best games, after Microsoft dumped it for greener pastures. That's awesome. And their reward for such cajones? Let's just say the game sold about as well as Gummi Road Kill.

But that wasn't their worst decision. That award goes to Advent Rising, a game that took four years to make and only one month to fail. Penned by the great Orson Scott Card with all kinds of positive press buzz, Advent Rising proved that it takes more than a good pedigree and a cool idea to be a worthwhile game. Bug checking helps. So does hiring a tester or two.

I'm not here to kick the company in those innovative balls, though. I'm bummed about their decision. In an industry run by sequel-obsessed companies (ahem, EA…cough, Ubisoft, cough), it's disheartening to watch a publisher with a twenty-year track record get shoved into a budget corner, especially when they've gone out of their way to publish unique products. Not many companies do that anymore.

And now, there's one less. My hats off to you, Majesco, for giving it the old college try. Hope Ski Master Xtreme 2006 is as good as it sounds. I'll be sure to save $4.99!

Tags:   Majesco


comments powered by Disqus