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FEATURED VOXPOP Kakulukia
Why Sunset Overdrive Can Go Suck A Lemon
By Kakulukia
Posted on 07/14/14
Yesterday, while cleaning up my media center, I found my copy of Ratchet & Clank: Into The Nexus, which I bought sometime before Christmas last year. I had been pretty excited about this game pre-release, what with it being the first "traditional", albeit shorter than usual,...

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Ni No Kuni Demoed On PS Vita Custom Firmware, Please Make This Happen Sony

Posted on Friday, February 15 @ 10:01:10 Eastern by Jonathan_Leack
Among the PlayStation Vita's list of difficult-to-solve issues is its game library. Similar to the PlayStation 3 during its infancy, a lack of system sellers has consistently placed it low on software sale charts. The difference is that the PS3 is now much more mature, and its library is busting with some of the best games in the past decade. But that took time.

It almost makes too much sense for Sony to finally get Remote Play in a state where most if not all of the PS3's killer apps can be played on the beautiful mobile OLED of the Vita. Surprisingly, Sony hasn't jumped the gun.

A video posted by PSVsource on YouTube shows what just one example of what Remote Play could do for the Vita. Ni No Kuni's bright color palette and deep RPG aspects are the perfect match for the Vita, and a homebrew programmer decided to make that marriage a reality. The result is wonderful, as seen below:



The part about this that's so disappointing is that a gamer, not Sony, had to make it happen. It's clearly possible as demonstrated in the video, so pointing to the hardware is a moot point. Perhaps Sony doesn't understand how it would impact Vita sales, or better yet, maybe it's saving the support for PlayStation 4. If the last year has said anything it's that Sony doesn't really care too much about the Vita, but that could quickly change on February 20th with the announcement of full Remote Play support on the PlayStation 4. Pipedreams, my friends.


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