More Reviews
REVIEWS Wayward Manor Review
Not even the power of Neil Gaiman and The Odd Gentlemen could save this game from a fate worse than death: a terrible score.

ONE PIECE Unlimited World Red Review
"Unlimited World Red"? More like "Sorta Limited Town and Extended Areas... Red. And Blue. And Some Yellow."
More Previews
PREVIEWS Hand of Fate Preview
Dungeons & Dragons mixed with the Batman: Arkham series... wait, what?!
Release Dates
NEW RELEASES Sacred 3
Release date: 08/05/14

Hohokum
Release date: 08/12/14

Tales of Xillia 2
Release date: 08/19/14

Plants Vs. Zombies: Garden Warfare
Release date: 08/19/14


LATEST FEATURES Gaming For Good: Charity for the Win
Playing video games for charity is becoming easier everyday. Livestream, join a fundraising guild, or game at your own pace. There are many different ways gamers can contribute to numerous charitable causes.

PlayStation’s Colorful Console Past and Its Bright, White Future
Sony will release the white PlayStation 4 in September, so let's take a walk through the company's hardware history.
MOST POPULAR FEATURES Picking Your Gender: 5 Industry Professionals Discuss Queer Identity in Gaming
Women from Naughty Dog, ArenaNet, Harmonix, and Gamespot unite to talk about what they want from games in terms of diversity.
 
Coming Soon

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP Kakulukia
Why Sunset Overdrive Can Go Suck A Lemon
By Kakulukia
Posted on 07/14/14
Yesterday, while cleaning up my media center, I found my copy of Ratchet & Clank: Into The Nexus, which I bought sometime before Christmas last year. I had been pretty excited about this game pre-release, what with it being the first "traditional", albeit shorter than usual,...

DAILY MANIFESTO

Nintendo's Core Vs. Casual Dilemma: Can The Wii U Really Attract Hardcore Gamers?

Posted on Sunday, November 4 @ 09:20:24 Eastern by Jonathan_Leack
 
Nintendo's name has become synonymous with video game entertainment for young people, but it wasn't always that way. Actually, if you look back to the Super Nintendo Entertainment System days you'd find a healthy serving of mature titles including the likes of Contra III, Mortal Kombat II, and two of the blistering difficult Ninja Gaiden games.
 
In the past couple generations Nintendo has gradually become less inviting for third-party developers andconsequently has become increasingly dependent on its first-party games which, outside of Zelda, can all be considered casual. The choice to move more heavily toward the casual market has come with some wild success (Nintendo Wii is at 96+ million units sold) but also some unfortunate losses. The most profound side effect has been the alienation of core gamers who typically buy more software and are far more vocal.
 
Nintendo has shown a will to return to its roots with strong third-party support and the release of a platform that is inviting for hardcore gamers. Not suprising, it has stated that the Wii U 'is designed to appeal to everybody', but is that really even possible?
 
The latest Wii U commercial would lead you to believe that Nintendo is just blowing smoke. Despite being over a minute long with footage of several launch titles shown throughout, not a single core game was advertised. Instead of displaying Assassin's Creed III, Bayonetta 2, or ZombiU, kids and families were depicted playing New Super Mario Bros. U and singing karaoke to Sing Party.
 

What's especially worrying about this is it's the launch commercial that will played non-stop during release week (November 18th~). It's evidence as to what demographic(s) Nintendo is not only after, but it also shows where its priorities lie.
 
If there's one thing we've learned in the past it's that a console can't please everyone. The Xbox 360 and PlayStation 3 have weaved in several casual experiences in order to gain some of the casual market that the Nintendo Wii has drawn in, but they've never managed to make a lasting impression. On the flip side, the Wii's  Xenoblade Chronicles still hasn't sold 750,000 copies despite being a core experience with a 92% rating on Metacritic.
 
The Wii U wants to be the console that everyone loves, but at the end of the day Nintendo is going to have to choose between casuals or the hardcore. When it comes down to it, the Wii U's internal hardware—disregarding the high-potential gamepad—is already behind the times and its online functionality (Miiverse) is yet to be fully shown. It's a safe bet that while Nintendo will acquire some tasty multiplatform titles that veer toward the core gaming crowd next generation, it'll stick to what it excels at: pleasing casual gamers.
 
But that's only my expectation, not the fact of the matter. Nintendo still has a chance to spotlight those of us who like to compete with others or experience grueling difficulty. Moreover, Nintendo can make a point that it's been around longer and can deliver even better games than its competitors. We won't know for a few months what Nintendo has up its sleeve, but until then we're stuck watching the Wii U try to make up for two generations of isolation.
Tags:   Wii U, Nintendo


comments powered by Disqus

More On GameRevolution