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FEATURED VOXPOP oblivion437
Finally Broke My Crowdfunding Rule
By oblivion437
Posted on 01/12/15
I've had a long-standing rule to avoid getting involved in any sort of crowdfunded activities.  I didn't donate to Shadowrun or Wasteland, but I did buy and enjoy both of them (I'm plugging both of those games right now, just so you know they're good).  I haven't...

DAILY MANIFESTO

Oculus Rift Should Not Have Been Open for Sale

Posted on Wednesday, March 26 @ 17:43:49 Eastern by

You mad, bro?

I'm not angry that Facebook swooped in and purchased Oculus Rift, regardless of the privacy concerns, its data harvesting of everything I might be doing while in virtual reality, and the idea that everything Facebook touches dies. For Minecraft's Notch, that's enough. No, I'm miffed that Oculus Rift made itself open for sale in the first place.

I know that this is business and everything they've done is likely legal, within the rules, and done several times before, but that doesn't begin to make up for the feeling that every backer of the VR headset on Kickstarter has been made a fool. I'm happy that Oculus Rift isn't going to run into money problems anymore, and that it's possible that the headset will come out at a lower price.

But there's an expectation that any money the Oculus received through crowdsourcing should have used to complete the product instead of being used to support the company earning two-billion dollars (and not giving the rest of us a portion of that profit or at least our money back since they absolutely don't need it anymore). Of course, that's not going to happen.

The worst part is that this creates a distrust from the "crowds" that back a project on Kickstarter, Indiegogo, etc. where we can never be sure whether our help at the beginning is going to come back to us in any way. I suppose that's a risk we take as an investor, but we certainly don't have to feel great about it. In fact, look at all those canceled pre-orders... ouch...
 
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