DAILY MANIFESTOOn The Future of Resident EvilPosted on Monday, August 27 @ 17:30:00 Eastern by sara_gunn
![]() With Capcom already in the thick of developing Resident Evil 6, marking the return of Leon and Chris as protagonists, I can't help but feel anxious about the direction the franchise has taken. Like so many gamers in my generation, Resident Evil was the first horror game I ever played, and it had a profound effect on me. In essence, it made me piss my little 12-year-old pants with terror. More than that, though, it awakened a love in me for games that aren't afraid to be different, to go the extra mile to make something really special happen. The first RE did that in spades. When you can evoke the kind of emotion a good horror game is capable of, a gamer will carry that experience in her heart for the rest of her life. Even more so than the original, Resident Evil 4 affected me as a young adult. It led me down the path to Silent Hill, which I could spend eternity caressing with my brain, but I digress. RE4 was a pretty much perfect: Still scary, but accessible enough that RE virgins weren’t intimidated. Leon’s also the perfect protagonist—brave but not irrationally so, and not so beefcake-y that he can’t even turn his head, unlike some protagonists we know. Yeah, that’s right, I’m lookin’ at you, Redfield. Since we’re on the subject, your game sucks. Yeah, I said it. RE5 is a piece of crap. Quit trying to be an action game, Resident Evil. That’s not what you are. And you’re not good at it. If I want to play an action game, I’ll go play Gears or something else that actually, you know, works. Between RE6's action gameplay for Chris and survival horror for Leon, guess who I'm excited about. I suppose what I’m saying is I’d like to see the franchise get back to its roots. Of course, I could say the same of Silent Hill, but then someday I’ll grow wings and fly away from this dull, dreary world of mediocre action games to a world where art matters and gamers care about more things than shooting and neck veins. Comments
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whytenoiz
Joined: Feb 2011
Klandathu
Joined: Apr 2008
inferno003
Joined: Jul 2012
ive just about gave up on a franchise i used to love... now i started late & out of order... i never played pt. 1 on PS... but i did play & beat pt. 2, it was a great game... 9/10 IMO... i played half of 3 & had to return it so i never finished... then game cube remade them, i finally played RE1 and i was floored! it was amazing! scary! fun! 9.5/10 IMO, then i moved on to RE4, which was simply a masterpiece! also 9.5/10 IMO... i still haven't decided which i prefer more 1 or 4, but regardless i love em both!
then RE5 came out for 360, i was excited, then i played it... while i feel they did do a good job with the coop, it simply wasn't a RE game! just a simplified, action game with no scares or puzzles... 7/10 IMO... it is simply a step back and has me really not caring about the franchise anymore!
oh well at least some people still care about horror games!
we do have DEAD SPACE & ALAN WAKE 2 amazing horror games!
InFinnIte
Joined: Nov 2011
RE 5 was (almost) my favourite for this reason. 4 was heaps better & 2 is legend in it's own right.
I DO understand your gripe. Survival horror is becoming a niche, I hope that R.E 6 returns to or retains the classic genre, but utilises the best parts of 5.
Most importantly, I hope it is actually scary, which in my opinion is the ONLY reason RE 5 had less effect on me than previous titles.
inferno003
Joined: Jul 2012
THIS STATEMENT REPRESENTS THE PROBLEM WITH MODERN GAMERS & WHY MANY COMPANIES DUMB DOWN THEIR GAMES (WHICH RUINS IT FOR THE TRUE FANS)...
if a game is to hard or "frustrating" its simple, either get some skill & overcome the challenge, or don't play it, you can always play another game...
games shouldn't be a easy walk through a few levels with a cut scene here & there... they should feature well crafted stories & plenty of challenges to overcome...
they're should be thought involved, not just: run, shoot, cut scene, end lvl, stock up on gear, repeat...
most modern games like re5 have bland stories, are simply too easy & only offer 5hrs of game play, its really quite sad...
Ananymous
Joined: Apr 2011
Ananymous
Joined: Apr 2011
If your looking for a survival horror games there are a few that are out that will make you want to play with all the lights on with your eyes half way shut to avoid the next thing jumping out at you, Resident Evil 6 will not be one of those games.
I'm not sure if my rant made sense but yeah.
Ananymous
Joined: Apr 2011
Resident Evil : Attack of the Clones!!!
friggest
Joined: Mar 2008
RE 1 - Scared me as a 10 year old kid - I could not beat it and I bought it recently and am close. (Just picked up magnum).
RE 2 - Beat with both characters. Was a great game, scary and difficult. The destroyed city environment gave me hours of imagination.
RE 3 - Beat. Not as fun as RE 2 but enjoyed nevertheless.
RE Code Veronica - Super hard, couldnt beat. Ammo was no where to be found. I ran and ran and ran and still died.
RE 4 - I beat this game so many times. It was awesome. I beat it using pistols only, modern guns only, old guns old, mostly nades only. I played mercenaries with friends to the point of madness. It was responsible for my a fall in my GPA.
RE 5 - Was decent. Fun to play since my RE 4 buddy could play with me. Once beat didnt beat again.
RE ORC - Enjoyed. I enjoyed the multiplayer angle. It was quite fun.
I wish I had played the Resident Evils multiplayer on the PS2 but never did. I think these would have been fun.
friggest
Joined: Mar 2008
The best part of the game was you imagination. Maybe that is the kid in my speaking but Bioschock 1&2 invoked the same type of imagination where you zone out and just picture yourself in that world.
Ananymous
Joined: Apr 2011
Ananymous
Joined: Apr 2011