PAX Impressions: Quantum Conundrum
Posted on Thursday, September 1 @ 19:42:51 PST by Daniel Bischoff
In Quantum Conundrum, events lead to you being left with your relative, Professor Quandrangle. When you and the Professor are separated in his giant mansion, you're left to use five different dimensions to find your way back to him. Puzzles will leave you with specific dimensions to use separately and together to proceed from one room to the next.
I like to make the games that I would want to play, and I want to make people feel smart or give them the ability to do stuff not possible in reality. And I just think gamers enjoy "fluffy" things.I think Kim, who walked us through the Quantum Conundrum demo at PAX, would agree that very little fluffy made it into Valve's Portal. As humorous and witty as the original first-person-puzzler was, it was extremely dark. QC couldn't be further from that. In between demonstrations of the slow-mo dimension and the reverse gravity dimension, Swift showed off some artwork in Quandragle's mansion.
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