More Reviews
REVIEWS Madden NFL 15 Review
How many times has it been said, “This is the best Madden game”? Probably just about every year. Well guess what, this is the best Madden game… maybe.

Plants vs. Zombies: Garden Warfa Review
[PlayStation release update] Electronic Arts and the development team at EA Canada hope to catch as many PlayStation gamers as they did when Garden Warfare first launched exclusively on Xbox One.
Release Dates
NEW RELEASES Tales of Xillia 2
Release date: Out Now

Plants Vs. Zombies: Garden Warfare
Release date: Out Now

Madden NFL 15
Release date: 08/26/14

Destiny
Release date: 09/09/14


LATEST FEATURES The Updating List of PAX Indies
We're heading to PAX Prime! Are you looking to check out a few unique indie games while you're there? UPDATED: Nom Nom Galaxy

The Best Upcoming Racing Games of 2014
You've probably only heard of Sony's exclusive Driveclub and Microsoft's exclusive Forza Horizon 2, but don't forget about a few others.

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP KevinS
RIP Robin Williams (1951-2014)
By KevinS
Posted on 08/14/14
Robin Williams (1951-2014) Robin Williams was an absolutely exceptional comedian, talented actor, and holder of a special place in video game history: He was the first really famous gamer I know of. I’m sure there were others, but they kept a comparatively low profile, unlike one...

DAILY MANIFESTO

Pillow Case's Museum Could Be The Next Portal

Posted on Thursday, January 9 @ 07:44:26 Eastern by


Pillow Castle's gameplay demonstration of their upcoming first-person puzzler, currently entitled Museum: simulation technology, has been making waves ever since its release several days ago. At the time of this writing, the Youtube video (posted above) has received over 10,000 upvotes and only 45 downvotes. Not too shabby.

As the prototype explains, it expands on the concept of "forced perspective," where an object far away looks much smaller than it actually is. It's an optical illusion based on our perspective of 3D objects on a 2D plane. Set to classical music, the object of each puzzle level is to locate the exit doors and then find a way to reach it.

The video starts easy enough, introducing the basics of scaling objects, but by the end of the video, it plays with perspective and portals to such a degree that it might even make Valve jealous. Now, only if we can infuse this concept into the next Alice In Wonderland game...
Tags:   Portal, Indie


comments powered by Disqus

More On GameRevolution