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By Ivory_Soul
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After all these years, and growing up with Windows 3.1, I have seen an entire evolution of computers and software. Touch screens and large resolutions were a pipe dream just 15 years ago. Now it's the norm. Going from a Packard Bell (yes, before HP) that couldn't run 3D Ultra Mini...


Resident Evil 6 Uses Regenerating Health And Isn't Scary

Posted on Tuesday, July 3 @ 16:48:23 PST by Jonathan_Leack

Finding out that there was a Resident Evil 6 demo released today made me more excited than I've been for almost any preview build in the past couple years. That was until I played it, anyway.

After playing the demo for a few minutes I couldn't help but notice that it felt an awful like Call of Duty. It wasn't necessarily the focus on action or the massive, non-stop explosions, either. It had a lot more to do with the regenerating health that I found myself abusing. That's right, Resident Evil 6 features health regeneration that essentially encourages you to camp behind cover before engaging each new pack of enemies. On the plus side, it's a good opportunity to grab a handful of Chex Mix.

Is it really survival horror? I am yet to see anything genuinely scary in Resident Evil 6, and you'd think the realistic graphics would offer up one heck of an chance for scares.

For the record, I have been extremely disappointed in survival horror lately with only Amnesia: The Dark Descent and the Dead Space series to lean to. Where's the Resident Evil that I grew up on? Oh, and don't even get me started with Silent Hill.

Sorry Capcom, this might be a really good action game but it certainly isn't survival horror.
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