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Retro Revolution: What The Hell Is "Retro", Anyway?

Posted on Wednesday, October 19 @ 14:34:50 Eastern by KevinS


I've named this little recurring column "Retro Revolution" because it focuses on older games, but there is some debate on just what "retro" is. Some games and consoles are universal, like the Atari VCS and the NES, but what about the PS2? When did the Saturn reach the threshold? And when should we expect to reminisce about the original Xbox… or can we already?

I've heard multiple interpretations on what "retro" should encompass, so let's start with a common one: the "Ten Year" rule. If a console celebrates a ten-year anniversary of its launch (like the PS2 did around October of last year, or the GBA earlier this year), then it's automatically included with the "retro" group. The main argument ,as I understand it, would indicate that if a piece of hardware was released a decade ago, it would have a style that would be specific to that hardware and its limitations. The real reason why this might be popular is that it requires only rudimentary math skill and… well, yeah, just basic math.

You would think I might stick with that one (I'm a writer for a reason… numbers ain't my first love), but I tend to go by the "Two Generation" rule. If a game platform is two generations behind the current one (like the NES became retro behind the Playstation release), then it's done in. The only exceptions to that would be a situation like the Dreamcast, which was sort of released between generations and died way before its time. The Dreamcast is an interesting situation all on its own, released in that in-between period of the PS2 and the N64 (technically, it started that following generation) and, after its untimely demise, became almost immediately "retro" for its lack of shelf life.

A third idea that will occasionally rear its head is the "dude, it's old" thought process. My nephew is 14 now, and everything that's not of this generation (or this current part of this generation… think the past 6 months) would constitute retro… or just "old". And who wants to play "old" when there's all kinds of shiny "new" that "everyone else" is playing? Who really wants to play a newand awesome2D platformer with new mechanics and level structures when the new Resistance is out and shit goes crazy? Who needs anything bit.Trip when we can download Assassin's Creed? [Can Dark Souls be called a "neo-retro" game? ~Nick Tan]

But the real question is: What do you think? Let me know in the comments. I want to hear what GR considers retro!


Comments
  • De-Ting
    De-Ting

    Joined: Nov 2006
    Posted: Oct 19th, 2011 at 2:54 pm
    Yeah, I'd call pretty much whatever I don't play on a regular basis "retro." For me, PSone and later is current.
  • Guernica
    Guernica

    Joined: Mar 2009
    Posted: Oct 19th, 2011 at 3:07 pm
    I like the Two Generation rule. Though there are always exceptions and rule breakers.
  • Guernica
    Guernica

    Joined: Mar 2009
    Posted: Oct 19th, 2011 at 3:57 pm
    Or maybe a 10yr type rule on the individual game itself rather than when the system came out.
  • Masterwabbit
    Masterwabbit

    Joined: Mar 2009
    Posted: Oct 19th, 2011 at 3:09 pm
    To me, Retro is still SNES generation or before. I started gaming on the PS1, and I'm not THAT old! I'm not retro! I refuse to believe this!
  • De-Ting
    De-Ting

    Joined: Nov 2006
    Posted: Oct 19th, 2011 at 3:25 pm
    Oh hey, I saw a Masterrrwabbit playing BO. Was that you?
  • TurinAlexander
    TurinAlexander

    Joined: Sep 2006
    Posted: Oct 19th, 2011 at 3:53 pm
    If you're not old enough to remember the controversy (though mild by today's standards) over a certain scene in Phantasmagoria, you don't belong in this topic. Just saying.
  • StickyGreenGamer
    StickyGreenGamer

    Joined: Jul 2011
    Posted: Oct 19th, 2011 at 4:07 pm
    Games Sierra put out in the mid 90's had a retro feel to them when they were current. I don't really think that argument has much to do with this topic.
  • drathbone
    drathbone

    Joined: May 2011
    Posted: Oct 19th, 2011 at 8:24 pm
    It was mutual. What woman DOESN'T cry after consensual dry humping that involved bestial grunts and scary music?
  • Rinnon
    Rinnon

    Joined: Nov 2005
    Posted: Oct 19th, 2011 at 3:55 pm
    I like the Two Generation rule as well. The 10 year rule I think is no good. Yeah, the PS2 was released 10 years ago, but the system still had NEW games coming out for it as recently as 3 years ago. If you want to use a 10 year Rule, I would say it has to be 10 years, not from the time the console was released, but from the time the last new game was produced. Persona 4, for example, as PS2 game, was released in December 2008. That's less than 3 years ago... that's not nearly enough time to be considered "Retro."

    On the other hand though, maybe retro means more than just "how old" it is. Final Fantasy 7 looked old by the time Final Fantasy 10 came out, but 10 doesn't look old yet and we're already at 14. Graphically, there is less difference it seems between PS2 and PS3 than there was between PS2 and PS1. Ditto the SNES and N64 compared to the N64 and the Gamecube. As we progress, it seems like graphics are kind of plateauing. In FF7- 9, the FMVs looked amazing compared to the in game graphics. In 10 and 12, there was less disparity, and in 13 even less so. Graphically, you can only approach so close to realism before you're there, and you can't go any further in that direction.

    I guess what I'm saying is, what we consider "retro" might be less based on how long ago it was, and more based on how different it is from what we currently have.
  • xxlordskullxx
    xxlordskullxx

    Joined: Nov 2007
    Posted: Oct 19th, 2011 at 7:45 pm
    i totally agree with your plateauing graphics idea. The graphical leap from the 16-bit era to the 32/64 i too feel was way more significant than the ps2 to ps3 era. though admittedly the change in focus from sprites to 3d polygons probably had a bit to do with it. the latter just seemed to heighten the resolution and add moar polygons.
  • tinymhg
    tinymhg

    Joined: Jun 2011
    Posted: Oct 20th, 2011 at 12:28 am
    FIFA 12 released on the PS3, 3DS, Xbox 360, PC, Wii, and the PS2 this year. Thus they are still supporting the PS2 platform. Check out (gamerevolution.com/game/fifa-soccer-12) if you don't believe me.
  • Rinnon
    Rinnon

    Joined: Nov 2005
    Posted: Oct 20th, 2011 at 10:09 am
    Wow, so they did. That really drives home the idea that PS2 can't possibly be retro. =D
  • StickyGreenGamer
    StickyGreenGamer

    Joined: Jul 2011
    Posted: Oct 19th, 2011 at 4:02 pm
    I think whenever you start discussing something as "Retro", you need to start examining the term "Classic" as well. Retro is something that has past its peak, but not by much, and thus still holds a decent amount of relevance. Classics have came and gone, and now exist solely as generational icons. Can something retro be classic? No.
  • xxlordskullxx
    xxlordskullxx

    Joined: Nov 2007
    Posted: Oct 19th, 2011 at 7:39 pm
    i have recently lumped the N64 into the retro category. My rule is basic: if i played it in my youth, it is retro. I'm old enough to remember playing NES as a kid (not that i don't still play it today in all honesty) and also having an atari 2600 lying around the house.

    To me, PS2 is NOT retro. Dreamcast is NOT retro (though sorely missed). hell i sometimes don't always consider PS1 to be retro, just kind of that awkward middle school phase type of thing.
  • drathbone
    drathbone

    Joined: May 2011
    Posted: Oct 19th, 2011 at 8:19 pm
    Retro is anything that didn't come out today.
  • MootCoffee
    MootCoffee

    Joined: Jan 2007
    Posted: Oct 19th, 2011 at 8:32 pm
    Like someone mentioned above, I wouldn't consider the console's age. I'd consider the last software developed for a console to be its death cry. Death cry + ten years = retro console. The software becomes retro way before the console does, as in I would've thought of Goldeneye as retro before Perfect Dark.
  • tinymhg
    tinymhg

    Joined: Jun 2011
    Posted: Oct 20th, 2011 at 12:47 am
    Is this really an important topic for discussion? I’m probably the oldest person here, at 48, and I have no personal definition of what is retro, so I looked it up in a dictionary. The part of the definition that fit was “fashionably nostalgic or old-fashioned.” So I now believe that retro as it applies to games should be anything not of this current generation that has an nostalgic or old-fashioned feel. A tad vague, but anything we feel nostalgic about is retro.
  • drathbone
    drathbone

    Joined: May 2011
    Posted: Oct 20th, 2011 at 1:05 am
    NBA Jam OFE is nostalgic. Does that fit in the category?
  • tinymhg
    tinymhg

    Joined: Jun 2011
    Posted: Oct 20th, 2011 at 6:31 am
    A new can be nostagic, yes but if it is this generation of game then by my definiton it wouldn't be retro. Read and comprehend drathbone, read and comprehend.
  • drathbone
    drathbone

    Joined: May 2011
    Posted: Oct 20th, 2011 at 1:58 pm
    I used selective comprehension when I was typing that. I was also drunk.
  • tinymhg
    tinymhg

    Joined: Jun 2011
    Posted: Oct 21st, 2011 at 2:26 am
    Home brew? Have you figured out what your going to brew for Skyrim yet?
  • Lien
    Lien

    Joined: Feb 2008
    Posted: Oct 20th, 2011 at 4:11 am
    Retro is... apparently... the original syndicate. sigh...
    *Prepares himself some sudokus*
  • Heath_Hindman
    Heath_Hindman

    Joined: May 2011
    Posted: Oct 20th, 2011 at 6:09 am
    2 Generation rule seems good, especially since consoles are getting longer life cycles. There are still NEW PS2 games showing up once in a while -- at least new iterations of the sports titles in NA and some love adventures in Japan. It would be too weird to be calling the PS3 "retro" a mere 4 years from now.
  • Affen
    Affen

    Joined: Sep 2008
    Posted: Oct 20th, 2011 at 7:23 am
    To me retro is everything 16 bit and under. I think it'll stay that way too. New 8bit indie games are bending the rules though, so I'll say SNES and everything before it.
  • MrrClean
    MrrClean

    Joined: Aug 2010
    Posted: Oct 20th, 2011 at 2:16 pm
    "And who wants to play "old" when there's all kinds of shiny "new" that "everyone else" is playing?"

    I f*ckin' do! I still love the SNES, 64, Nintendo, old Sega games, all that stuff. It makes me feel all warm and fuzzy inside to go back and play stuff that I was really into when I was 8 years old. Age does not negate awesomeness.
  • spartan317
    spartan317

    Joined: Dec 2005
    Posted: Oct 22nd, 2011 at 8:45 am
    My general rule of thumb is that "Retro" is not the same as "Classic"... There are games from the PS1 days that are classic and some that are just old... Hell if I could find a playable copy of KOTOR for the Xbox I would still be playing that... Its more of a subjective matter... Some games are dated for a specific time frame and audience... Others, few others, are timeless... We can go back to them after a decade and still find that challenge and satisfaction... So let's call Retro "Games that were good then" and Classic will be "Games that are still good"... and the rest we just shove into card board box or turn into undead art...
  • KevinS
    KevinS

    Joined: Dec 2008
    Posted: Oct 23rd, 2011 at 1:46 pm
    But that's sort of why I was focusing on "retro" rather than "classic"; classic games, I agree with you, are games that have stood the test of time. They're still wonderful experiences, they hold up no matter the generational cycle. But "retro" doesn't necessarily imply that a game or hardware was "good." The Microvision wasn't terribly awesome, but it was released a long, long while ago and is "retro" by just about any stretch.

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