More Reviews
REVIEWS Firefall Review
Repetitive gameplay makes this fall a little boring.

The Walking Dead: Season Two Review
At this point, you’re not coming back for the zombies. Let’s get down to business.
More Previews
PREVIEWS Lara Croft and the Temple of Osi Preview
Lara Croft takes another crack at the isometric adventure, and this time she makes Egypt angry.
Release Dates
NEW RELEASES Madden NFL 15
Release date: Out Now

Destiny
Release date: 09/09/14

FIFA 15
Release date: 09/23/14

Persona 4 Arena Ultimax
Release date: 09/30/14


LATEST FEATURES A Comprehensive Guide to Dealing with Controversy in the Video Game Industry
Need help wading through the latest misogyny/homophobia/racism/corruption debate in the gaming industry? Paul Tamburro’s here to help!

inFamous: First Light Battle Arena Hints, Strategies, Tips [Stream Over]
Watch as I build out our feature of useful tactics for players in Sucker Punch's wave-based and arcade-awesome arena mode.
MOST POPULAR FEATURES The Updating List of PAX Indies
We're heading to PAX Prime! Are you looking to check out a few unique indie games while you're there? UPDATED: Dragon Fin Soup, Dungeon of the Endless,

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP samsmith614 Since game design is a business, I decided to see what's really selling well for the PS4. I did this search a week ago, and at the time, out of the top 20 bestsellers on Amazon 10 had not even been released yet. By now some have been released. But others still have not. And yet others...

DAILY MANIFESTO

Review Log 01: Star Wars: The Old Republic

Posted on Thursday, December 29 @ 15:24:00 Eastern by
MMOs are typically large and dense. You might not see everything it has to offer for hours and hours. That's why GameRevolution's review of Bioware's massive MMO is a little later than you might like. Regardless, I thought'd I'd use this unbearably slow news day to update you on how things are going.


I'm currently playing as a light side Imperial Bounty Hunter in Star Wars: The Old Republic. I just completed my first Flashpoint, Bioware's instance system that requires parties of two or more to participate in. It's true, you've got AI companions by your side for most of the game, but without another human by your side, things can get a little dull.

In fact, the Flashpoint, even with a handful of random players, has been the high point of my entire SWTOR experience. The high level enemies, the splendor of multiple effects and classes clashing against, the... good... versus evil... stuff.

All that's fun, as is rolling for loot and dialog tree options. It can be a little disappointing when you make the choice to spare an NPC's life while the successful roll actually ends it. It's not as though you're punished or receive dark side points when your light side choice doesn't win out. It's just... I feel like I've missed something.


In the end, I'm left with a search. How is this not a Mass Effect MMO? What really makes this Star Wars anyways? If that Sith warrior had an omnitool instead of a lightsaber, what difference would it make?
Related Games:   Star Wars: The Old Republic


comments powered by Disqus

More On GameRevolution