More Reviews
REVIEWS Animal Crossing: amiibo Festival Review
Amiibo Crossing is (not very much) fun for the whole family!

Mario Tennis: Ultra Smash Review
[Update] Mario’s latest tennis game can be a multiplayer blast, but the single player experience is pretty shallow.
More Previews
PREVIEWS Stellaris Preview
Paradox Interactive turns their lends from history to space, with their 4X/grand strategy hybrid.
Release Dates
NEW RELEASES MOP: Operation Cleanup
Release date: 12/01/15

JoJo no Kimyou na Bouken Eyes of Heaven
Release date: 12/17/15

Read More Member Blogs
Windows 10 Review for Dummies
By Ivory_Soul
Posted on 08/11/15
After all these years, and growing up with Windows 3.1, I have seen an entire evolution of computers and software. Touch screens and large resolutions were a pipe dream just 15 years ago. Now it's the norm. Going from a Packard Bell (yes, before HP) that couldn't run 3D Ultra Mini...


Review Log 01: Star Wars: The Old Republic

Posted on Thursday, December 29 @ 15:24:00 PST by
MMOs are typically large and dense. You might not see everything it has to offer for hours and hours. That's why GameRevolution's review of Bioware's massive MMO is a little later than you might like. Regardless, I thought'd I'd use this unbearably slow news day to update you on how things are going.

I'm currently playing as a light side Imperial Bounty Hunter in Star Wars: The Old Republic. I just completed my first Flashpoint, Bioware's instance system that requires parties of two or more to participate in. It's true, you've got AI companions by your side for most of the game, but without another human by your side, things can get a little dull.

In fact, the Flashpoint, even with a handful of random players, has been the high point of my entire SWTOR experience. The high level enemies, the splendor of multiple effects and classes clashing against, the... good... versus evil... stuff.

All that's fun, as is rolling for loot and dialog tree options. It can be a little disappointing when you make the choice to spare an NPC's life while the successful roll actually ends it. It's not as though you're punished or receive dark side points when your light side choice doesn't win out. It's just... I feel like I've missed something.

In the end, I'm left with a search. How is this not a Mass Effect MMO? What really makes this Star Wars anyways? If that Sith warrior had an omnitool instead of a lightsaber, what difference would it make?
Related Games:   Star Wars: The Old Republic

comments powered by Disqus

More On GameRevolution