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FEATURED VOXPOP Kakulukia
Why Sunset Overdrive Can Go Suck A Lemon
By Kakulukia
Posted on 07/14/14
Yesterday, while cleaning up my media center, I found my copy of Ratchet & Clank: Into The Nexus, which I bought sometime before Christmas last year. I had been pretty excited about this game pre-release, what with it being the first "traditional", albeit shorter than usual,...

DAILY MANIFESTO

Seeing Past Shortcomings In Lords of Shadow

Posted on Wednesday, October 13 @ 19:20:54 Eastern by
I'm on assignment to review Castlevania: Lords of Shadow this week. Can't I just ignore the technical faults when I hand out my grade?

OK, point blank: I'm loving Lords of Shadow. As a Castlevania game, it has so much going for it. As an action game, there's a lot to praise. As a piece of video gaming that rips from a lot of other ground-breaking games, it excels at not overdoing it. As a piece of technical work? That's a bit of a sore spot.



The game is goddam gorgeous, but there are some issues with technical things like camera placement, frame rates (at least on the 360 version). My question to you is this:

As a gamer, do technical snafus keep you from enjoying a game as much as a game devoid of such experience breakers? Do I ignore these particulars in the grading process or do I bust the developers balls over this kind of thing?


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