Shin Megami Tensei IV Review Log: Demon Fusing & Demon Hunting
Posted on Sunday, July 14 @ 00:34:56 Eastern by Daniel Bischoff
Up above, I give you a quick visual tour of a key component in Shin Megami Tensei IV's gameplay, but I have a few more notes I didn't make note of in the video (or couldn't because I've avoided all spoilers in it). Hell, I might repeat myself, but this stuff is important if you think you can brave Normal difficulty. Check out my Combat Review Log for details on how to lower the difficulty if you're running into trouble.
Anyway, as in many other SMT games you'll mainly fight demons with demons, but in order to gain new demons you've gotta charm them. Here are a few tips:
When you're trying to catch a demon, you need to ready yourself to get sucked dry. Many demons require several items, some of your health, they might even hit you up for money. Frankly, it's going to be a lot harder to win new friends without being even a little generous.
Thankfully, you'll remember to go ahead and lower the difficulty to easy and have a super awesome, entirely and wholly enjoyable time. You can chat up demons left and right, fail all you want, and usually survive with your skin. Regardless of whether you stay on easy or not, you absolutely have to gather as many demons as possible to continue growing your army of computer-spirit weapons.
Handing over items and cash is easy, but the real challenge in catching demons for your never-ending saga against the legions of darkness and evil... *gasp* is knowing what to say when you're put on the spot. I'm sorry, I'm excited.
Consider every word your potential demon says before you answer. Any detail about their personality, their temperament, their cognition can be used to find the right answer. Think of demon-chatting as a word puzzle of sorts. Truly unexpected things can happen, but successfully coercing a new monster to your side feels incredibly satisfying when you finally get one.
Since you're doing everything you can to gather new demons as frequently as possible, you'll have plenty of fodder for a heinous amount of fusing. Seriously, you should feel like Dr. Frankenstein (perhaps intentionally so if you listen closely to Shin Megami Tensei IV's soundtrack). If you push your demons harder and harder, without trying new ones, they'll still "evolve" if you let them. But that's not the point.
The point is you should take all of your demons, get sick of them, and make new ones by smashing them together in your digital-demon Play-doh factory. Once you get a good handle of it (and level up a few times yourself) you'll be able to make some really strong monsters. Even better you can pick each and every move your new demon gets based on the ones the "ingredients" had, but more on that next.
In battle, you can select three demons to join you. They can get knocked out, you can summon new ones in their place, so long as you're still breathing, and they can continue battle after you kick the bucket. Basically you want to set your demons as you would an RPG party. One of them needs to be healer. Another needs to be a brute. All three of them should have specialized magic (and spells you don't have). Once you've got your team set up, get to battling.
I still have more on Shin Megami Tensei IV, but this will have to do now... because it's really late on Saturday and I've been playing the game for hours. Can you guess what I'm scoring the game?
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