More Reviews
REVIEWS Hatoful Boyfriend Review
Before this review, there seemed to be an absence of a certain ornithological piece; a headline regarding mass awareness of a certain avian variety...

Murasaki Baby Review
When a little girl with an upside-down face finds a balloon, you better protect it from monsters!
More Previews
PREVIEWS Halo: The Master Chief Collectio Preview
Microsoft and 343 Industries want to bring the entire Halo saga to Xbox One and this collection does exactly that with new graphics for Halo 2.
Release Dates
NEW RELEASES Persona 4 Arena Ultimax
Release date: 09/30/14

Alien: Isolation
Release date: 10/07/14

Borderlands: The Pre-Sequel
Release date: 10/14/14

The Evil Within
Release date: 10/14/14


LATEST FEATURES Xbox One Exclusive D4 TGS Hands-On - I Can't Put My Arms Down!
But unlike Randy, we don't have layers of coats to hold them up for us.

Assassin's Creed Unity Interview: Ubisoft Talks Multplayer, Next-Gen Development, More
Ubisoft's first "truly" next-gen entry in the Assassin's Creed franchise takes the fight to France. Here's what you can expect.
MOST POPULAR FEATURES The Updating List of PAX Indies
We're heading to PAX Prime! Are you looking to check out a few unique indie games while you're there? UPDATED: Dragon Fin Soup, Dungeon of the Endless,

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP shandog137
A Letter to the Big “N"
By shandog137
Posted on 09/12/14
I have and will continue to have a place in my heart for Nintendo. In fact, my first console was a Super Nintendo. The video game market has changed drastically since the early '90s and it seems like what once was platinum is more so along the lines of silver now. Nintendo has always been...

DAILY MANIFESTO

SSX Reboot: First Impressions

Posted on Friday, April 15 @ 18:05:45 Eastern by Blake_Morse


I won't lie to you; it's been a long time since I've played a snowboarding game. Believe me, though, I have played them before and had a good time too. But we're talking back-in-the-day style, like the Cool Boarders series and the original SSX. Occasionally, I still get the melody of Razel singing "if your Mother only knew" over and over in my head. So when I got a chance to get some inside info on the reboot of the SSX franchise, my curiosity was piqued.

We already talked a little bit about the physics behind how snow works, but there's still much more to the science of the series. For instance, they were able to find topographical data that NASA had generously donated to the public domain and use that with an in-house program called "Mountain Man" to take scans of every mountain in the world and map it for the game. (And people say we get nothing from the space program.)

From there, they ran a program that came up with a couple million tracks overnight and then narrowed things down and honed courses that would actually be fun to play in a game. What they were left with were somewhere around 18 major mountain ranges, 70 open mountains, and hundreds of drop points, allowing you to "shred the planet" as they put it. The current interface for choosing a level looks a lot like the google earth map screen, but you can zoom in on different slopes and choose a run from there.

The actual physics of the Snowboarders themselves have been tweaked with as well and you'll now be able to go all over the mountain instead of being confined to one area of the track by invisible boundaries. So now when you go into a corkscrew after launching off the end of a naturally occurring half-pipe, you'll keep going instead of oddly glitching out like you're bottom-heavy when you hit a magical bump in the air. The character roster itself is still vague, but concept art of SSX staple was shown off, along with the promise of more returning characters and some new ones as well.

As for the gameplay itself, both the downhill "Race It" and "Trick It" modes that the series is known for will be returning along with a new "Survive It" mode that will have you facing dangerous downhill descents. To help you live through it, you'll have a wingsuit that will allow you to make like Rocky the Flying Squirrel to get from one area to another, an ice pick to latch onto the side of cliffs for dear life, and you might even be able to grab the leg of a helicopter in mid-air to escape treachery.

So far, it looks like this reboot is off to a good start with some fresh and creative ideas to add to the classic gameplay. But it's still in the early stages of development and it's not due out until January 2012, so there's still plenty more to be revealed. We'll be sure to keep you up to date.


 


Related Games:   SSX
Tags:   EA


comments powered by Disqus

More On GameRevolution