Star Wars, This Is How It's Done
Posted on Tuesday, July 12 @ 10:30:47 PST by Nicholas TanI'm not that fond of the Star Wars universe, since I find the morality system far too simplistic, and I've never been intrigued bya Star Wars video game... until now. This "Fleet Commander" demo was created by Arthur Nishimoto, a MS graduate candidate at Electronic Visualization Laboratory, whose project was transfer a strategy game to "a multi-user, multi-touch environment" that was then transferred to the 20-foot wide multi-touch LCD wall called Cyber-Commons. Well played, sir. Well played.
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