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On the future of some gamers
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Posted on 05/22/13
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DAILY MANIFESTO

Tell GR: Do Gamers Really Want New IP?

Posted on Wednesday, October 10 @ 16:00:00 Eastern by

Yes, we all love Dishonored. I'm happy to see a new intellectual property selling well, generating plenty of buzz, and basically being an awesome game to play. If your game is all about sneaking around and murdering people, getting a Ninja Nick Tan seal of approval is a high watermark.

But I can't help but wonder if that's what gamers really want? Despite being critically polarizing, Resident Evil 6 has still done well, considerably so in the Japanese market place. The same can be said for XCOM's return after a long hiatus. This fall season is packed to the gills with sequels and rehashes, including two high-profile assassins. In fact, beyond Dishonored, I can't think of another new IP with an opportunity to rake in cash at retail this Fall.

It's easy to say you want new IP, but if you're not there on day 1 shelling out the cash, does it matter?

Do gamers really want new IP? And if they do, are they voting with their dollars?



Comments
  • wildmario
    wildmario

    Joined: Jan 2007
    Posted: Oct 10th, 2012 at 4:23 pm
    Gamers do not know what they want. In Nintendo's example, gamers cry that Nintendo only makes Mario, Zelda, and Pokemon, but whenever Nintendo tries something different, no one bothers to try them and once again wonder why Nintendo only makes Mario, Zelda, and Pokemon as they play Mario, Zelda, and Pokemon.
  • Lien
    Lien

    Joined: Feb 2008
    Posted: Oct 10th, 2012 at 4:52 pm
    Or you mean... you can't tell the different between Nintendo gamers who want new IP and Nintendo gamers who want sequels. For me, it's not one same group, it's two separate group. What's bothering me the most is mostly how there's to ofew in the first group then the other but yet, when the situation arise, one group is more vocal then the other.
    Which is something i REALLY hate in gaming sites how people not related to either party love to ridicule one group of gamer cause there's another group of gamers with opposite views. It's a never ending circle of violence in the gaming community!
  • wildmario
    wildmario

    Joined: Jan 2007
    Posted: Oct 10th, 2012 at 4:59 pm
    You are right on that as well. What I was trying to say is we have some people who demand new IPs but then the same people don't actually try the new IPs at all. Gamers are complicated bunch.
  • Bras
    Bras

    Joined: Jul 2008
    Posted: Oct 10th, 2012 at 4:59 pm
    I want a game I always enjoy whether that means spending hours a day playing it or doing so every once in a while. I don't care if it's a new IP or not, but I do tend to play new IPs rather than series.
  • danielrbischoff
    danielrbischoff

    Joined: Nov 2009
    Posted: Oct 10th, 2012 at 8:16 pm
    Good answer, thumbs up.
  • Lien
    Lien

    Joined: Feb 2008
    Posted: Oct 10th, 2012 at 5:18 pm
    All i am saying... is that i tolerated the bio shock sequel, i tolerated nuts and bolts, i tolerated duke nukem forever and i tolerated Other M.

    There was just one thing... one game that i kept telling everyone changed my life about gaming and how i wished there was a worthy sequel to that game. But then, they made it... it was a FPS which i didn't mind at first but just that idea killed the theme of the game. Still i rented it and i realized it wasn't a world dominance game, just a linear crappy B-movie script game with a silly morale in the end. it felt to me like the akira remake. From that day on, i learned not to be excited for any sequels and just treat it as a new game. It's just sad that what i really wanted was a game that reflected elements of the previous game while being new. Like a red dead revolver to red dead redemption. I can't have the cake and eat it so I'll keep playing the old games. That can never change.

    Oh and the game i worshiped all my life? Syndicate
  • Chunibrow
    Chunibrow

    Joined: Mar 2010
    Posted: Oct 10th, 2012 at 8:31 pm
    I have never understood why bioshock 2 gets so much hate. Other than the story and rapture not being new anymore it improved all other aspects of the original. Overal it still wasn't as good but it seems to get ripped on more than it deserves.
  • Sammo
    Sammo

    Joined: Oct 2005
    Posted: Oct 10th, 2012 at 5:22 pm
    I want The Last of Us, but as I get older and have to do stuff in the real world I don't really want to get hooked on new franchises.
  • Nick_Tan
    Nick_Tan

    Joined: Jul 2006
    Posted: Oct 10th, 2012 at 5:25 pm
    I think much of the creative juices on the development side has turned to mobile and social games, where the space is not yet that defined. I believe the developers pretty much already understand what console gamers are looking for. They know that the established triple-A franchises cost a lot of money to make and that's a huge financial risk to put upfront just to compete on the same playing field. Many times, new IPs flop (Kingdoms of Amalur: Reckoning, Homefront - just to name a few); 8s just don't cut it anymore. New IPs are a "go big or go home" situation and in this economy, you're not going to see that many takers apart from indies and smaller devs who aren't as financially pressured.
  • tinymhg
    tinymhg

    Joined: Jun 2011
    Posted: Oct 10th, 2012 at 6:57 pm
    Ninja Nick Tan speaks the truth.
  • danielrbischoff
    danielrbischoff

    Joined: Nov 2009
    Posted: Oct 10th, 2012 at 8:17 pm
    Did you give him a thumbs up?
  • tinymhg
    tinymhg

    Joined: Jun 2011
    Posted: Oct 11th, 2012 at 8:56 am
    Yes, I did. So stop nagging.
  • Guernica
    Guernica

    Joined: Mar 2009
    Posted: Oct 10th, 2012 at 6:19 pm
    Yes I do! I love to support new IP's as long as they are good. Look at the Indie market. They aren't the AAA titles obviously but it's become a market of almost solely original IP and gamers love it. People love to see new stuff it's only the state of the industry right now that the AAA ones are very expensive so there are less people wanting to take risks on them.

    Brand names will always sell well though because it's less risky for both the consumer and the manufacturer. Consumers can typically safely expect a high quality game if it's a sequel to one they know and manufacturers can typically expect to generate a lot of sales from a sequel to a game that had high praise and sold well.

    I think gamers are showing it with their dollars, but it's more in the indie market because that's where most of the original IP is right now.

    I'm no expert though. This is just my thoughts and ramblings.
  • danielrbischoff
    danielrbischoff

    Joined: Nov 2009
    Posted: Oct 10th, 2012 at 8:19 pm
    Thoughts and ramblings are totally welcome in Tell GR.
  • Longo_2_guns
    Longo_2_guns

    Joined: Jun 2003
    Posted: Oct 10th, 2012 at 6:21 pm
    Absolutely.

    But the problem is that new IPs are waaaay too risky to get the money back on, so you aren't going to be seeing anything but sequels any time soon. And those few new IPs that are made are typically just carbon copies of games that are already out.

    What we need is new. Period. Not just new IPs but new innovation and new creativity. When was the last new genre, new type of gameplay, new anything?

    Though it's risky to do so because people would rather buy a surefire above average game than an amazing game without a big name. Competition is just too big, and the investment in games is just too much to risk it.

    So, to sum it up, games are too expensive to make and so no one will make new IPs. And that's why gaming is, for the most part, stagnating.
  • MasterRabbi
    MasterRabbi

    Joined: May 2007
    Posted: Oct 11th, 2012 at 6:42 am
    Sad but true. So how do we lower the barrier for gaming to allow for innovation? Has the app market done that?
  • Longo_2_guns
    Longo_2_guns

    Joined: Jun 2003
    Posted: Oct 11th, 2012 at 11:08 am
    To lower the barrier, you have to lower the cost of making a game, which is pretty damn hard to do right now. Unless the next generation of consoles are super easy to develop for, or someone comes out with an amazing new engine to run games on, it's probably not going to happen.

    And while indie gaming and the app store could have a lot of great stuff on them, both have a VERY different target audience than the average game. Like, the app store mostly targets more of the "average joe" type of person. Basically, the people who normally wouldn't play much of any games but don't mind spending 2 bucks for a game they can play on the go. The market is huge, the overhead is low, and you don't really have to try. That's why developers are flocking to it.

    And while indie games are a whole nother can of worms, basically while indie games could fill in the role of innovators the majority of indie games don't.

    Basically, good, original games are a niche market.
  • shandog137
    shandog137

    Joined: Mar 2007
    Posted: Oct 11th, 2012 at 12:56 pm
    I was thinking it would be kind of cool if they fleshed out the LBP game development tool interface to function as a full development suite for new designers for the PS3 following the launch of the PS4...Create a game with the object of creating games. I think you can use pieces of conventional gaming mechanics to come up with some novel new IPs and being a game in a game would actually reduce some initial entry costs for novice developers while providing a forum supportive of innovation within a structured Sony, Microsoft, or Nintendo environment. Both parties win? Now figuring out how to bring the concept to reality is the next problem...
  • LawnGnome
    LawnGnome

    Joined: Apr 2007
    Posted: Oct 10th, 2012 at 7:02 pm
    Of course we do! Let's not forget that every big name series started out as a new IP. Some of the biggest sequels this year do have "2" in the title, so they're not that old of an IP.
  • danielrbischoff
    danielrbischoff

    Joined: Nov 2009
    Posted: Oct 10th, 2012 at 8:19 pm
    That's a good point, well said. T^
  • Sourdeez
    Sourdeez

    Joined: Feb 2012
    Posted: Oct 10th, 2012 at 7:57 pm
    Great graphics, Good story preferably not one that has been told before, and great gameplay.

    And to genuinely make me feel emotional contact with not only your character but the other ones in that world.
  • Jobin_Wendy
    Jobin_Wendy

    Joined: Mar 2012
    Posted: Oct 10th, 2012 at 8:10 pm
    I just bought Dishonored today. Damn fine, indeed. I'm fine with IPs that share gameplay but cover different story arcs. I like games for interesting stories, and as much as I like to play through new stories, I don't mind new stories in familiar universes. This is also why I absolutely hate films and games that are open-ended for the purpose of a sequel. I'm all for making my own interpretation of an ending, but leaving loose ends for no purpose other than to allow for a sequel really grinds my gears.
  • Sourdeez
    Sourdeez

    Joined: Feb 2012
    Posted: Oct 10th, 2012 at 8:16 pm
    I just finished dishonored and while I liked parts of it I definitely wouldn't get my game of the year pick. It was a very strong showing for the team though and i'm very interested in seeing what they do next.
  • Sourdeez
    Sourdeez

    Joined: Feb 2012
    Posted: Oct 10th, 2012 at 8:17 pm
    Amen brother.
  • De-Ting
    De-Ting

    Joined: Nov 2006
    Posted: Oct 10th, 2012 at 10:16 pm
    I've never quite understood why this is such a huge topic of debate. Whether or not the game is a new IP shouldn't matter. If it's a good game, it's a good game. Although, some games need to hurry up and die, because the new installments bring nothing worthwhile to the franchise. If your game's universe or story is a giant mess of nonsense or half-baked ideas, it's time to end it. If you've got moar cowbell to make a welcome addition to the previous game, keep it going.

    If you want new IPs just because they're new IPs, I suggest you quit core gaming altogether and instead invest in this season's hottest fashion and whatever is in the top 25 on the App Store.
  • Sourdeez
    Sourdeez

    Joined: Feb 2012
    Posted: Oct 10th, 2012 at 10:24 pm
    You mean I could be a hipster tomorrow to? :)
  • drathbone
    drathbone

    Joined: May 2011
    Posted: Oct 11th, 2012 at 3:29 am
    Well....I want something I care about. Personally, I want more Dark Souls, Dragons Dogma, Darksiders, Mass Effect, Borderlands, Elder Scrolls, Star Wars (KOTR 3 I'm looking at you). Sure, I said Elder Scrolls. I'll admit I didn't spend as much time in Skyrim as I did Oblivion, but it got the job done, I'll play more.
  • MasterRabbi
    MasterRabbi

    Joined: May 2007
    Posted: Oct 11th, 2012 at 6:36 am
    It's a matter of time in my humble opinion. XCOM - well it's been a while. We remember the old one fondly, and there's significant technological advancement to see new ideas while retaining some of the 'feel' of the old. CoD comes out every year with a slight improvement iteration model, and it becomes stale but sells well on bandwagon principles.
  • Affen
    Affen

    Joined: Sep 2008
    Posted: Oct 11th, 2012 at 8:14 am
    We might not want new IP's, but we need them.
  • daverabbit
    daverabbit

    Joined: Oct 2008
    Posted: Oct 11th, 2012 at 9:22 am
    I want greatness, whether in a sequel or new IP. I would vote for these new games with my wallet but lack the dollars to do so. I'll get around to playing the likes of a Dishonored but can't currently pick it up day 1. I feel this is the case for all but the most hardcore of gamers, which leads to the sequels being more of a sure thing to spend your money on at release.
  • Icepick
    Icepick

    Joined: Dec 2002
    Posted: Oct 11th, 2012 at 1:51 pm
    The change will never happen. Todays industry favors the sheep crowd, once you got an audience hooked, rehash the same thing yearly for gold, over and over morons continually flock to these "new" versions of the same game.

    Sure, the majority of us here scoff at the idea of a new installment without any new gameplay or story, unfortunately we, as in informed gamers, make up a very, very small portion of the gaming community, and developing a game to please our crowd would essentially be financial suicide, gaming entities have found a cash cow in repeat business with morons who want the same thing, every year, with minimal to no new tweaks so they don't have to adjust to anything.

    I predict this trend will continue, and eventually boil over, COD fans, Madden fans, ect ect, will eventually tire of the same meal everyday, and move on, and because every company is now working towards vanilla releases every year because of profit motivation, the **** will hit the fan and we'll see another video game collapse again
  • TheJx4
    TheJx4

    Joined: Jun 2011
    Posted: Oct 11th, 2012 at 7:29 pm
    I want new IPs more than I want sequels, seriously.

    I never played XCOM before Enemy Unknown, and I'm loving. Also played Dishonored, same result.
  • inferno003
    inferno003

    Joined: Jul 2012
    Posted: Oct 11th, 2012 at 7:37 pm
    i guess id go with more new IPs and some sequels...

    I do enjoy franchises i love like: splinter cell, mass effect, halo etc but i also love innovation, fresh ideas, something unique...

    you need new IPs to keep gaming fresh & add variety...

    some of may absolute favorite games of this generation are new IPs...

    CONDEMNED, MASS EFFECT, DRAGON AGE ORIGINS, MIRRORS EDGE, DEAD SPACE, ALAN WAKE, ASSASSINS CREED, PORTAL, TRIALSHD... JUST TO NAME A FEW...

    and in regards to sequels... i don't want yearly entries just to make quick cash, id like time & effort be put in to ensure us gamers a quality sequel...

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