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DAILY MANIFESTO

Tell GR: DRM - Dumb, Really Man

Posted on Thursday, March 8 @ 16:18:37 Eastern by

CEO of CD Projeckt Red, Marcin Iwinski, announced today at GDC that the developer would no longer use DRM in any of their games:

Every subsequent game we will never use any DRM anymore, it's just over-complicating things. We release the game. It's cracked in two hours, it was no time for Witcher 2. What really surprised me is that the pirates didn't use the GOG version, which was not protected. They took the SecuROM retail version, cracked it and said "we cracked it"—meanwhile there's a non-secure version with a simultaneous release. You'd think the GOG version would be the one floating around. DRM does not protect your game. If there are examples that it does, then people maybe should consider it, but then there are complications with legit users.


Why wasn't this obvious to developers in the first place?



Comments
  • WILLS_COOL_MODE
    WILLS_COOL_MODE

    Joined: Oct 2010
    Posted: Mar 8th, 2012 at 4:26 pm
    That is actually hilarious. Even though TW2 definitely isn't a game I'm going to pirate (after I finally get around to finishing the first one) I love the fact that they cracked it just to show it's useless.
  • Comment hidden due to low quality. Show Comment.
  • WILLS_COOL_MODE
    WILLS_COOL_MODE

    Joined: Oct 2010
    Posted: Mar 8th, 2012 at 6:04 pm
    Haha what? Good luck with your learning-the-difference-between-opinion-and-fact goals in 2012 bro.
  • LawnGnome
    LawnGnome

    Joined: Apr 2007
    Posted: Mar 9th, 2012 at 7:58 pm
    Wow. I think that is the first comment I've seen "hidden due to low quality". Congrats 213EDD.
  • Imnickson
    Imnickson

    Joined: Jul 2006
    Posted: Mar 8th, 2012 at 4:57 pm
    Ubisoft needs to take a note from these guys. DRM only hurts the legit consumers.
  • LawnGnome
    LawnGnome

    Joined: Apr 2007
    Posted: Mar 8th, 2012 at 6:45 pm
    DRM is as pointless and futile as drug prohibition.
  • sliverstorm
    sliverstorm

    Joined: Jun 2007
    Posted: Mar 8th, 2012 at 7:03 pm
    I want you to think about SecuROM for a second. This is a company whose product is rendered null and void hours after use in hundreds of demonstrable cases. SecuROM manages to sell and resell this product to multi-billion dollar corporations despite a 100% rate of failure on those same companies' prior purchases.

    How do they manage this feat of salesmanship? Unadulterated bullshit.

    This is from SecuROM's website:

    "SecuROM™ is the only digital rights management solution that effectively combats all three major piracy threats: digital clones, emulation, and cracks."

    How much ****ing gall must you have to stand in front of a panel of executives and pitch that line, knowing full well that YOUR product failed THEIR last product on all three counts?

    One more:

    "Increasing revenue can only be done by increasing customer satisfaction. Digital Rights Management solutions can do both at the same time..."

    Yeah, and the solution's name is Steam. Fuckers.
  • danielrbischoff
    danielrbischoff

    Joined: Nov 2009
    Posted: Mar 8th, 2012 at 9:37 pm
    It truly is incredible. The one thing I will say is that it probably makes pirates groan, and it possibly works as a deterrent, but not for more than 10% of all POSSIBLE pirates.
  • LawnGnome
    LawnGnome

    Joined: Apr 2007
    Posted: Mar 8th, 2012 at 10:22 pm
    Only the retarded pirates. They probably wouldn't get the game working either way.
  • C_nate
    C_nate

    Joined: Apr 2009
    Posted: Mar 9th, 2012 at 3:10 pm
    One of the best comments I've seen in a long time. +1 to you good sir.
  • OdiousLupous
    OdiousLupous

    Joined: Jul 2011
    Posted: Mar 9th, 2012 at 3:56 pm
    This is the scene at the end of an 80s teen film where one person in a group of people starts to clap and slowly the entire crowd joins in to applause.
  • Bras
    Bras

    Joined: Jul 2008
    Posted: Mar 8th, 2012 at 9:24 pm
    4 and a half stars.
  • Longo_2_guns
    Longo_2_guns

    Joined: Jun 2003
    Posted: Mar 8th, 2012 at 9:56 pm
    I think it's worth mentioning that CD Projeckt were the ones who basically said "**** it" to DRM before the game came out, too. Really, they were just proven right.
  • MasterRabbi
    MasterRabbi

    Joined: May 2007
    Posted: Mar 9th, 2012 at 5:59 am
    I think there's push from the publishers more than the developers. It's good to hear a developer speaking out about it though.

    The makers of Sins of a Solar Empire, Stardock, had a great post about this years ago, discussing how PC developers set unreasonable expectations -
  • MasterRabbi
    MasterRabbi

    Joined: May 2007
    Posted: Mar 9th, 2012 at 6:00 am
    No link posted - search the game and "Piracy & PC Gaming"
  • OdiousLupous
    OdiousLupous

    Joined: Jul 2011
    Posted: Mar 10th, 2012 at 2:46 am
    CEOs changing their tunes on DRM, Sony completely removing PSN policies for Dust 514, online donation funding video game development... interesting times.

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