Tell GR: Should You Expect Games To Be Broken At Launch?
Posted on Tuesday, December 3 @ 19:53:24 Eastern by Daniel Bischoff
With so many games coming to consumers in... well unfinished state really isn't fair to say, is it? Video games have become massive projects with an incredibly technical scale requiring thousands of man hours and more. Saying Mass Effect 3 was unfinished might be justified because they put out an Extended Cut DLC pack that changed and added to the ending, but say it was released in an unfinished state still isn't the fairest way to explain the situation.
It's difficult to look at games like Battlefield 4 as they continue to struggle for weeks at a time. GTA Online's stumbling start felt unbearable to witness and even more unbearable to participate in. For $60 up front, wouldn't you like a product that completely works on the day you buy it? I think the natural response for many gamers is yes, but I've come to expect these things.
With games growing bigger and more connected, I think these things should be expected. I'm not saying you should accept the disappointing performance of big names throughout the industry, but you shouldn't be surprised.
What do you think? Do you expect rocky launches from your favorite games? What kind of return should gamers see for their launch day investments?
Should you expect games to be broken at launch?
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