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Why Sunset Overdrive Can Go Suck A Lemon
By Kakulukia
Posted on 07/14/14
Yesterday, while cleaning up my media center, I found my copy of Ratchet & Clank: Into The Nexus, which I bought sometime before Christmas last year. I had been pretty excited about this game pre-release, what with it being the first "traditional", albeit shorter than usual,...

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The Future of Graphics?

Posted on Wednesday, August 3 @ 13:44:50 Eastern by cyberjim2000

Called "Unlimited Detail Real-Time Rendering Technology". Instead of rendering polygon models, this technology instead renders voxels as tiny atoms. It sort of looks good but there's some obvious downsides rendering games like this. For example, we haven't seen stuff move in this engine and don't know how well things would move either.

A couple of developers already commented on the engine. John Carmack said on his twitter account that current console technology probably can't handle this type of rendering... but maybe in several years.

So what do you guys think? Are we staring at the future of graphics in games?

These discussions and more are happening in our forums! Find Cyberjim2000's original thread here.
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