More Reviews
REVIEWS Final Fantasy XV Review
Fantastic voyage.

Cities: Skylines - Natural Disas Review
Not in Kansas anymore.
More Previews
PREVIEWS Let It Die Preview
Seems like Suda51 saw Frozen, played Dark Souls, and then got the lyrics mixed up.
Release Dates
NEW RELEASES Bethesda Pinball
Release date: 12/06/16


LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP oneshotstop
Welcome Back to the West
By oneshotstop
Posted on 08/01/16
The only thing that stops the dust is the rain. It’s a sweet reprieve, but there is no middle ground. The land is either as dry as the Betty Ford clinic, or as wet as the ocean floor. Everything can be seen from the ridge overlooking Armadillo as John Marston gently bounces along atop...

DAILY MANIFESTO

The Future of Graphics?

Posted on Wednesday, August 3 @ 13:44:50 PST by cyberjim2000

Called "Unlimited Detail Real-Time Rendering Technology". Instead of rendering polygon models, this technology instead renders voxels as tiny atoms. It sort of looks good but there's some obvious downsides rendering games like this. For example, we haven't seen stuff move in this engine and don't know how well things would move either.

A couple of developers already commented on the engine. John Carmack said on his twitter account that current console technology probably can't handle this type of rendering... but maybe in several years.

So what do you guys think? Are we staring at the future of graphics in games?

These discussions and more are happening in our forums! Find Cyberjim2000's original thread here.
Tags:   Community



comments powered by Disqus

More On GameRevolution