The Sims 4 Create-A-Sim Hands-On Demo Is Already Fantastic
Posted on Wednesday, July 23 @ 15:00:00 PST by Nicholas Tan
Dedicated fans of The Sims 3 were given a welcome surprise yesterday with a demo of The Sims 4 Create-A-Sim placed in their games library (mine included) on their Origin account. Not only did they want to make system-related tests and gain feedback, but they want users to populate the Gallery database so that we can download each other's creations like Louis CK.
Just a few clicks into the demo and it's clear that the framerate is much higher and smoother than the CAS system in The Sims 3. Though the age of the Sim was locked at Young Adult (Toddler, Child, Adult, and Elderly were grayed-out), everything else was customizable, from the depth of voice to the muscle/body fat ratio. My favorite of the options is the new "walking style" where my character could walk tough like Wolverine, bouncy like a character in Wildstar, or snooty like a snobbish aristocrat.
It took a while to figure out how to access the rest of the menus for face and body adjustments... until I just clicked on the Sim's face and body. (Don't overthink this, Nick.) Clicking and dragging each highlight body part adjusts their slope, depth, and width, making it a lot more intuitive than a bunch of sliding bars from, say, a Bethesda or WWE game. That said, having the option to see the number breakdown of each part would be received well by veteran players for recreating another person's creation down to a tee.
Outfits seem to work the same as usual, with one each allocated for everyday, formal, athletic, sleepwear, and party. So just like in The Sims 3, it seems you might be able to change between these outfits at will. The clothing options are still limited at the moment, and there's no create-a-style option yet, though the number of variations per clothing option is incredible. If you don't like a certain tanktop, you'll have about fifteen other version of it to choose from.
Of course, most of you Sims fans probably want to know most about the aspirations and traits. Choosing an aspiration will automatically provide a perk: an Athletic aspiration will give your Sim High Metabolism which makes it easy to stay fit and trim, a Family aspiration will make it easier to form friendships with family members, and the Knowledge aspiration will give a bonus to your Sim's skill building rate. I tend to develop a Sim with a long-term goal of capping every skill available, so I chose the Knowledge aspiration Renaissance Sim for alignment.
As for traits, surprisingly only three slots are available, with many traits having both upsides and downsides. Separated between Emotional, Hobby, Lifestyle, and Social, some traits like Gloomy might seem completely negative but being depressed will actually make a Gloomy Sim earn a boost to creative skills (Guy would approve of this profound sadness). The creepier trait, though, has to be Childish which makes a Sim like playing with children, watching the Kids Network, and likes playing with children's toys. Uh, maybe he'll just be a very good babysitter?
You can check out several outfits I've made in the gallery for my go-to character for all video games (who is a totally radder version of myself). The last screenshot shows off the ability to make siblings or twins of another character in a household with ease. That's how I made probably the nerdiest thing I've done this year, creating four of Tatiana Maslany's clones on Orphan Black. I wanted to make Helena, but The Sims 4 is too pleasant to capture this seestera's insanity. If the Gallery is sustained into the retail release, feel free to download it once you've got access to this demo or later.
Check it back at GameRevolution for more The Sims 4 coverage.
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