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Release Dates
NEW RELEASES Metal Gear Solid V: The Phantom Pain
Release date: Out Now

Destiny: The Taken King
Release date: 09/15/15

Skylanders SuperChargers
Release date: 09/20/15

LEGO Dimensions
Release date: 09/27/15


LATEST FEATURES MGSV: The Phantom Pain De-Emphasizes Story and It Works
Actually playing Metal Gear Solid V: The Phantom Pain is the best part of the game, which may be a first for the series.

Kojima Responds To Konami By Placing More Than 60 Credit Screens In MGSV: The Phantom Pain
Made by Hideo Kojima. Written by Hideo Kojima. Produced by Hideo Kojima. Created by Hideo Kojima. Directed by Hideo Kojima...

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FEATURED VOXPOP Ivory_Soul
Windows 10 Review for Dummies
By Ivory_Soul
Posted on 08/11/15
After all these years, and growing up with Windows 3.1, I have seen an entire evolution of computers and software. Touch screens and large resolutions were a pipe dream just 15 years ago. Now it's the norm. Going from a Packard Bell (yes, before HP) that couldn't run 3D Ultra Mini...

DAILY MANIFESTO

The Thrilling Conclusion

Posted on Wednesday, January 31 @ 20:29:46 PST by Duke_Ferris
This chapter in the saga of the uber rig comes to an end.... and a bit of a cliffhanger. If you missed earlier episodes, they can be found here and here.

When the good folks at Nvidia presented me with two of the most powerful video cards in the world to play with, I had two options. Either build two incredibly fast and awesome cutting edge gaming rigs, or build something unbelievably stupid powerful. The choice was clear.

Vista has been installed without a hitch, and it runs very, very fast. I haven't started playing with the overclocking yet either.

Unfortunately, the full potential remains to be seen. I can only use one of the 8800 GTX cards because drivers with SLI support for the 8800 don't come out until later today, and even those will still  be in beta and will only support SLI for DirectX 9.

On the other hand, that's not such a big deal, because until Supreme Commander comes out, I don't have any games that use DirectX 10 anyway. What I do have is a tech demo from Nvidia that renders a sort of endlessly growing, spinning rock with a waterfall. Admittedly, it is a very pretty rock and a most excellent waterfall.

What I really want to do and see with this box that contains a tiny god will just have to wait for a bit. I'm not good at waiting, so perhaps it's fortunate that I leave for vacation tomorrow. I leave behind me these awesome technologies and will embrace the warmer climes of Belize for a few weeks. I hear the waves that roll into those golden shores are rendered in real time.

When I return, I'll see what incredible advancements have been made in my absence.

Oh, and in case you were wondering if our new computer beams a Game Revolution logo in front of it like a searing headlight of truth... fear not, it does.


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