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On the future of some gamers
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DAILY MANIFESTO

The Wii U Hardware Is Fine, Graphics Are Costly And Overrated

Posted on Saturday, November 24 @ 10:43:25 Eastern by Jonathan_Leack
 
Notice how the GamePad is at the forefront? There’s a reason for that.
 
Discussion boards ignited when the Wii U came out seven days ago. Gamers began to proclaim that the Wii U is last generation, and that it’s another gimmicky Nintendo trap. Not only are both statements untrue, but they are a disservice to the gaming industry.

First of all, does anyone actually believe that the Wii U is less powerful than previous generation consoles? For one, several of its launch games have demonstrated that it can run multiplatform games as well as its counterparts despite receiving rushed ports. Many ports on the PlayStation 3 have come with noticeable issues, but the Wii U has handled them with ease.

Looking at the specs, especially the GPGPU and the 2GB of RAM, it’s rather clear that the Wii U is a leg up over its much older competition. It isn’t the step up that we may be used to seeing with a new generation, but it’s certainly not the step backward that many are saying it is.

Fundamentally, there’s a reason the last generation lingered for so long—and thank goodness Nintendo ended it. Graphics have gotten to a point where the processing power needed to make noticeable improvements is enormous. Sure, graphics on PC are producing 60fps with DirectX11 at 1080p, but they also require substantial cooling and an inflated credit card statement.

When Microsoft and Sony release their next consoles there’s a 99% chance that they’ll be even more powerful, but that’s at a cost. The Wii U is being offered at $299 with a deluxe version at $349, and despite the controversial hardware Nintendo is taking a loss on every sale. After seeing the PlayStation 3 struggle for six years because of its high cost of entry, it’s unlikely that anyone is willing to take that gamble in today’s market climate. At most, Microsoft and Sony will debut their most affordable SKU at $399, and anything more would be a mistake.

So you’re telling me that these graphics aren’t good enough?

Then you have the entire dilemma of developers spending too much time and effort on visual presentation. It’s a trend that has ramped up in recent years and has left studios with enormous budgets and lengthy development cycles. Listen, I know that great graphics are nice to see—remember, I’m the guy with a $1500 PC—but gameplay is always more important. There have been too many games that have focused on looking great, and haven’t prioritized the main reason we play video games: fun.

I’ve seen the argument that this inherently means that developers are bottlenecked on the Wii U, and the people that say that must really underestimate what the GamePad offers. In Call of Duty: Black Ops 2’s case you can play local multiplayer with a friend while one uses the GamePad and the other uses the television. Meanwhile, Nintendo Land has shown us how the GamePad’s microphone, camera, touch screen, and motion capabilities can create unique experiences. I can only imagine what this could mean for Zelda and other AAA franchises.

Developers who are focused on trying to make the most realistic video games possible—I'm talking to you 4A Games—have the right to be upset that the affordable nature of the Wii U can't accomodate them, but why not play to the console's strengths and show that they're creative? After seeing how the Wii U's GamePad dramatically intensified the ZombiU experience, it baffles me that a studio would turn a cold shoulder and say the hardware isn't worth their time. Quite frankly, that's the last thing this stagnated industry needs.

In a nutshell, the Wii U will show that it belongs in the next generation, and its GamePad is more significant than faster RAM and a quicker CPU would provide. In the end, the next Xbox and PlayStation are also likely to have antiquated hardware upon release, so if you love great graphics, you better get a gaming PC.
Tags:   Wii U, Nintendo


Comments
  • R0ADK1LL
    R0ADK1LL

    Joined: Jul 2009
    Posted: Nov 24th, 2012 at 11:39 am
    I think the problem isn't the graphical performance NOW. The question is what will happen when Microsoft & Sony bring out their next consoles? In the next few years developers who want to make games for the more powerful consoles will have to skip the Wii U or make a stripped down inferior port. Nintendo may bring out another low-priced console in 5 years time, but that makes the Wii U seem like a poor investment. Of course keeping up with high-end pcs is probably even worse in terms of cash down every few years but for some reason it seems worth it.
  • wildmario
    wildmario

    Joined: Jan 2007
    Posted: Nov 24th, 2012 at 12:09 pm
    People always ask that but in the end, Sony and Microsoft both know that just having better processors and graphics aren't going to sell themselves anymore. The visuals can only be improved so much until you can't even tell if the gen after the previous one improved anything. Remember the times Nintendo tried to get players immersed in the game with the (not done well) Power Glove and Virtual Boy? Those ideas didn't work then but it didn't stop Nintendo from trying. Even when they're not doing gimmicks, Nintendo always makes something in their games that people will remember for years. Everyone always remembers the grand finale in Ocarina of Time and more games need to be like that rather than showing off just how realistic a shrub can look.
  • pennpsu
    pennpsu

    Joined: Sep 2010
    Posted: Nov 24th, 2012 at 1:17 pm
    Developers and gamers who are obsessed with resolution and frames per second are part of the reason core game design has become secondary. Sure, games like COD and Battlefield look great, but each iteration is almost a plagiarized version of the last. Imagine how innovative and well crafted games would be if studios didn't need to spend 2/3 if their dev budget on optimization.
  • TheJx4
    TheJx4

    Joined: Jun 2011
    Posted: Nov 25th, 2012 at 1:55 pm
    Battlefield 3 was a big step up from Bad Company 2. Well, in some areas.
  • R0ADK1LL
    R0ADK1LL

    Joined: Jul 2009
    Posted: Nov 24th, 2012 at 2:49 pm
    Graphics certainly aren't everything, but they do help. You only have to look at a game like Sleeping Dogs to see the detailed immersive world only made possible by pushing graphical capabilities to the limit. I played the PC version & the plethora of street signs & verticality of the citymade an excellent backdrop while the dense world of people walking & talking really breathed life into the city. The Witcher 2 is another game that really upped the ante on visuals, it provided amazing vistas & forests that felt like they were alive. Exploring these detailed areas was rewarding & fun & added to the gritty often serious nature of the story & characters. Sure simple games with nothing more to offer than solid gameplay meachanics have their place, I used to love Commander Keen, Golden Axe & the original Duke Nukems but my tastes have moved on. Coke used to be a real treat when I was young, but now a nice wine with all its complexities is of more interest to me. Some people are still happy with their fizzy cola & always will be, some are still young & have yet to develop the taste & patience for appreciating a good wine over a bad one. I will still enjoy a Coke from time to time & I still enjoy games like Mark of the Ninja but a good AAA RPGis what I really look forward too. I can accept that many will not see photo-realistic graphics or numbers of npcs on a screen as greatly important compared to a simple yet solid game with a few memorable moments. There are many different types of gamers & I don't begrudge a new system coming on to the market, however Nintendo's claims of appealing to more 'harcore' gamers may prove to be misleading in the coming years. ...and sometimes a stealth game can leave you looking at a shrub for a really long time.
  • SolidSevchinko78
    SolidSevchinko78

    Joined: Jun 2012
    Posted: Nov 24th, 2012 at 9:53 pm
    The jump to next generation is not going to be a huge as last gen. The leap in visuals of 360 was huge but now I don't think it can get any better. What Sony and Microsoft need to do is not just focus on graphics and CPU speed. I agree with your comment a 100%
  • sandineyes
    sandineyes

    Joined: May 2008
    Posted: Nov 24th, 2012 at 12:21 pm
    Yeah, I think that was the problem with the original Wii, and it will probably happen again to some degree. Remember when companies used to make Wii ports of their PS3/360 games, stripping out everything good about the game in order to get it to run?

    It's impossible to speculate on game consoles that aren't even announced yet, but without a fancy GamePad controller, Sony and Microsoft might be able to go pretty far in providing beefier hardware without adding too much to the price over that of the WiiU.

    I don't mean to say that the other consoles will have games that subjectively look much better, but I'd imagine it would be pretty hard to take a game designed within certain hardware constraints and port it to a console with more severe hardware constraints.
  • pennpsu
    pennpsu

    Joined: Sep 2010
    Posted: Nov 24th, 2012 at 1:44 pm
    What Nintendo has to overcome is core and casual gamers who move to the next gen XBOX or ps(4?) because that's where their friends are playing. Those two consoles have already established a huge consumer base of core and casual types (who buy new software), and I think that is overlooked. If all three new consoles have similar entry costs, Nintendo will have a hard time. A major reason for the Wii's monster sales numbers were first time console buyers (think parents, grandparents, aunts ect), and most of those buyers will not be returning for this console cycle, guaranteed. Again, if your a tech company hoping for history to repeat itself, then you better find a good bankruptcy firm.
  • usaglory
    usaglory

    Joined: Mar 2009
    Posted: Nov 24th, 2012 at 3:34 pm
    Yes, I fear the Wii U is gonna be stuck in limbo pretty soon. I can't help but think about the Dreamcast every time this discussion comes about. Who's to say Sony or MS can't release a system with not just a gamepad but an improved one at that AND beefier hardware? Just the fact that they're gonna be released at least 1 year later and with the way technology gets cheaper as time goes by, pretty much guarantees that. They could easily go for the same price point as the Wii U. Again, Nintendo might need to rely on their franchises to stay relevant because third party support might just not be there.
    The release of the Wii U itself felt sort of anticlimactic. I didn't perceive that much interest or hype around it. It feels like the Kinect launch had more hype around it than the Wii U. Still I really hope the Wii U proves us wrong. I for one, thus far, am planning on buying one just not right away. If they don't screw with the backwards compatibility and they produce at least 5-8 really good games (New Super Mario Bros U is the first) I'm definitely getting one.
  • damo_rox619
    damo_rox619

    Joined: Jan 2007
    Posted: Nov 24th, 2012 at 1:20 pm
    Very good article, it makes the whiners seem a bit stupid now, i think you got your point across really well.
  • Comment hidden due to low quality. Show Comment.
    Comment hidden due to low quality. Show Comment.
  • cyberjim2000
    cyberjim2000

    Joined: Feb 2010
    Posted: Nov 24th, 2012 at 3:43 pm
    www.youtube.com/watch?v=RBlBe06Xm0c

    Just because you live in a cave and haven't "seen" a Wii U commercial doesn't mean it doesn't exist.
  • Comment hidden due to low quality. Show Comment.
  • Sourdeez
    Sourdeez

    Joined: Feb 2012
    Posted: Nov 24th, 2012 at 3:26 pm
    I tend to love good graphics. I also tend to pick apart what I see and how the technology is actually working. Sometimes it would be nice to just enjoy blissful ignorance and just try to ignore imperfections but I cant live that way. I dream of one day building a system powerful enough to push 60fps on a 4k resolution TV.
  • Ivory_Soul
    Ivory_Soul

    Joined: Nov 2005
    Posted: Nov 24th, 2012 at 4:27 pm
    Usually its us PC gamers who pick apart graphics. We have been doing this since the late 90's when consoles were able to compete with PC games. Whenever I have to play a console game because it isn't on PC I can see all the imperfection in the graphics like aliasing, low resolution textures, bad lighting, crappy specularity maps and other things. Doesn't make the console games BAD though. Hell, games from 20 years ago look like crap and are better than some AAA games today.
  • Sourdeez
    Sourdeez

    Joined: Feb 2012
    Posted: Nov 25th, 2012 at 1:07 am
    Call out to all the other 90s pc lan gamers out there. I literally grew up in lan gaming centers. I don't think ive ever experienced one that lasted more than 4 years though but those are some of the happiest moments of my life.
  • Sourdeez
    Sourdeez

    Joined: Feb 2012
    Posted: Nov 25th, 2012 at 6:40 am
    well 90s- into early 2000s. You know before devs started never implementing lan multiplayer again.
  • cyberjim2000
    cyberjim2000

    Joined: Feb 2010
    Posted: Nov 25th, 2012 at 12:12 pm
    Yeah, I remembered going to LAN parties and play Counter Strike, Unreal Tournament 1999, and Starcraft with a bunch of people.
  • Ivory_Soul
    Ivory_Soul

    Joined: Nov 2005
    Posted: Nov 27th, 2012 at 12:26 pm
    Our computer at the time couldn't run Unreal Tournament and those types of games. We bought a brand new rig just before the new hardware jump in 2000 and we couldn't afford an upgrade. Sad story short, we didn't upgrade until around 2006...I was out of the PC gaming loop for that long.
  • cyberjim2000
    cyberjim2000

    Joined: Feb 2010
    Posted: Nov 24th, 2012 at 4:09 pm
    You're right, Jonathan, graphics don't matter. The game library does. We'll probably will have to wait and see if devs will warm up to Nintendo or jump ship once the new Xbox and Playstation arrive.
  • WILLS_COOL_MODE
    WILLS_COOL_MODE

    Joined: Oct 2010
    Posted: Nov 24th, 2012 at 5:20 pm
    What no one realizes when they argue that these specs are "good enough" is that GPU power, RAM and processing don't just affect graphics. There's a very direct effect on gameplay as well. The scale of a game is hugely affected. It's why back in 2004 Doom 3 only took place in tiny corridors, because computer hardware of the time wouldn't be able to handle anything else at that fidelity, and why the Xbox port had to straight up remove content for the game to run. It's why ARMA 2 has a 225 square kilometre map and is constantly keeping track of everything on that map, and why it doesn't look particularly good but still comes close to overheating my gaming PC.

    I personally have no qualms with the specs of the Wii U because of the graphical capabilities. You can make use of ridiculously high system specs just fine without wasting tons of money on making it look like the best thing ever seen.
  • oblivion437
    oblivion437

    Joined: Nov 2006
    Posted: Nov 25th, 2012 at 7:45 pm
    Some more examples:

    Contrast the first Supreme Commander on PC with its XBox counterpart. Note that there was never even a serious attempt to port Arma II to the XBox. I doubt either console stands a snowball's chance in Hell of running something like STALKER. The original design for New Vegas had to be heavily modified (Freeside and the Strip were each one area, numerous NPCs were removed from both, later patches removed content from the game) to accommodate the Xbox 360 and the PS3.
  • xDUMPWEEDx
    xDUMPWEEDx

    Joined: Jan 2012
    Posted: Nov 24th, 2012 at 5:50 pm
    Great article, I agree completely. The next gen is about innovation, not graphics. If you want graphics get a gaming PC.
  • dimasok
    dimasok

    Joined: Nov 2012
    Posted: Nov 24th, 2012 at 5:51 pm
    I will eat my words if Wii U EVER produces graphics (even at the end of its generation) that would be better than PS3 & X360). The notion that it will is utterly preposterous. It's clearly a last-gen system.
  • dimasok
    dimasok

    Joined: Nov 2012
    Posted: Nov 24th, 2012 at 5:54 pm
    Also, this whole "gamepad" fascination is just a gimmick and will die out just like Kinect and Sony motion did. It will not revitalize anything - it will kill the very notion of just gimmicry once and for all (I hope). On the other hand, increased horsepower from Sony and MS will hopefully mean much more realistic games.

    There is enough indie innovation out there on Steam, so stop pretending WIi U will do anything - it won't! It's a last-gen gimmick.
  • wildmario
    wildmario

    Joined: Jan 2007
    Posted: Nov 24th, 2012 at 6:18 pm
    Heh so many thumbs down on my last comment. At any rate, give the Wii U about 2 years before everyone decides to jump on the "Nintendo is doomed"/"Stupid gimmicks" bandwagon.
  • Ivory_Soul
    Ivory_Soul

    Joined: Nov 2005
    Posted: Nov 24th, 2012 at 6:57 pm
    I have to agree. I gave the Wii about 3 years hoping it would get better and never did. I can count on my hands and feet the only games worth buying on the Wii. We have to see what WiiU can offer and how Nintendo will advertise it and sell it. One deciding factor will be third party companies. Nintendo seriously needs to get them on board.
  • Crackman
    Crackman

    Joined: Jul 2011
    Posted: Nov 24th, 2012 at 9:20 pm
    Great article. Thank God someone finally agrees. Nintendo has my respect for trying something new every time instead of just going with whats safe.

    I don't want to see games go down the same road as movies, stop praising companies for doing something completely safe and give money towards the companies that are actually trying to do something new. Crap all over the Wii, Kinect, and PSMove, but at least give these companies credit for producing a product that developers can test themselves on.

    Developers who are focused on trying to make the most realistic video games possible
  • Heath_Hindman
    Heath_Hindman

    Joined: May 2011
    Posted: Nov 24th, 2012 at 11:55 pm
    Dude, Johnny, you're confusing the heck out of me over here.
    gamerevolution.com/manifesto/if-you-love-great-grap​hics-you-better-get-a-gaming-pc-next-generation-15887
    r​nHELP ME FIGURE YOU OUT x_x
  • xDUMPWEEDx
    xDUMPWEEDx

    Joined: Jan 2012
    Posted: Nov 25th, 2012 at 12:52 am
    Either you are being sarcastic, or I'm lost.
  • Jonathan_Leack
    Jonathan_Leack

    Joined: Jan 2012
    Posted: Nov 25th, 2012 at 9:35 am
    There's a time and place for both. Gameplay >>>>>> graphics but if you want to see modern technology then consoles are a poor choice. The next Xbox and PlayStation will not change that, mark my words.
  • Chunibrow
    Chunibrow

    Joined: Mar 2010
    Posted: Nov 25th, 2012 at 12:07 am
    My thoughts exactly. I too found this article odd.
  • Sourdeez
    Sourdeez

    Joined: Feb 2012
    Posted: Nov 25th, 2012 at 7:14 am
    Not only game and software innovation but hardware innovation is a big seller to me. The Wii Us controller is really interresting to me. I just wish you could use 4 of them at once or even take one on the go with you. even with the new big 3ds nintendo always shows it will try new things to innovate(Granted virtual boy was ahead of its time and alot of hardcore gamers didn't like motion controls.) There is also a Wii U controller now that is pretty much the same design and shape as a xbox 360 controller which I believe to be the most logical design for a controller yet.
  • omnimodis78
    omnimodis78

    Joined: Jul 2012
    Posted: Nov 25th, 2012 at 2:59 pm
    I'm exclusively a PC gamer - the last console I owned being the GameCube (up to which point I owed and loved all Nintendo consoles), but every time this topic comes up, I feel compelled to defend Nintendo. I love your article Jonathan, because it takes guts to pee against the wind, which seems that it's what it takes to defend Nintendo. Firstly, graphics are truly and wholeheartedly over rated. Yes, it counts and it's really nice to see good games be complemented by good graphics (and audio), but give me a solid game with good graphics instead of mediocre games with DX11 and all flash, and I'll be just fine. Nintendo has always, ALWAYS fulfilled its end of the bargain to give gamers an experience wrapped in depth and satisfaction, instead of the perfect coat of paint (and that's not even to say that Nintendo games don't or can't provide stellar visuals).
  • Jonathan_Leack
    Jonathan_Leack

    Joined: Jan 2012
    Posted: Nov 25th, 2012 at 5:37 pm
    Salute to you my fellow PC gamer.
  • Chunibrow
    Chunibrow

    Joined: Mar 2010
    Posted: Nov 26th, 2012 at 1:00 am
    "I have a $1500 PC"..."graphics are costly and overrated"???
  • Chunibrow
    Chunibrow

    Joined: Mar 2010
    Posted: Nov 26th, 2012 at 1:14 am
    I do get the article, just thought those both appearing in there were funny.
  • Jonathan_Leack
    Jonathan_Leack

    Joined: Jan 2012
    Posted: Dec 2nd, 2012 at 2:02 pm
    I love PC gaming and I'm a perfectionist so I had to go big. However, I find my Wii U more fun for gaming.

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