More Reviews
REVIEWS Cut the Rope: Triple Treat Review
Cutting the ropes has never before made gravity so… pricey.

Faster Than Light: Advanced Edit Review
FTL's Advanced Edition is a natural fit for the iPad. But whatever platform you're playing on, the new content adds depth and variety.
More Previews
PREVIEWS Sniper Elite 3 Preview
Sending bullets through the hate.
Release Dates
NEW RELEASES Teenage Mutant Ninja Turtles: Out of the Shadows
Release date: Out Now

Trials Fusion
Release date: Out Now

The Amazing Spider-Man 2
Release date: 04/29/14

Bound by Flame
Release date: 05/09/14


LATEST FEATURES 4 PAX Indie Titles to Look Out For
We've given attention to all the higher profile games at PAX EAST, but now it's time for the indies.

Ouya's Best Games Coming to the Platform
The Kickstarter console is slowly establishing itself with a couple of creative gems on the way.
 
Coming Soon

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP danielrbischoff
Peace in the Era of Call of Duty
By danielrbischoff
Posted on 04/15/14
In a world dominated by violent media, Americans are no more eager to go to war than they were in the 1980s or the 1960s or the 1940s. Hasn't it always been someone else's problem? The overwhelming majority would rather go on thinking it had nothing to do with them and there...

DAILY MANIFESTO

E3 First Impressions: Tomb Raider

Posted on Friday, June 10 @ 11:48:58 Eastern by


Lara Croft isn’t the untouchable busty phenom she used to be. In this Tomb Raider “origins” story, Lara is much younger and inexperienced. It’s through the events of this new story that Lara develops her survival skills.

The story starts off with Lara aboard the SS Endurance, when a catastrophic event takes place, tearing the boat in half and throwing her frail body around her quarters. As she reaches for help, she plummets into the exposed sea. Some time after, she awakens inside a mysterious cave, bound and tied, hanging upside-down from the ceiling.

This is when her survive-at-all-costs instincts kick in. She uses her momentum to sway back and forth until fire catches the cloth she’s wrapped up in. “This is going to hurt,” she says. But not half as bad as what’s next.

She falls down the chasm, landing on a pile of bones, one of which pierces her obliques. Again, forced to do what she has to, to survive, Lara tears the bone out of her flesh. Blood tatters her clothing. She stumbles about the room, screeching in anguish. Pain, visible in her eyes. But she must push forward.



As she does, she’s grabbed by an evil figure, whose intent isn’t quite clear. What is clear, though, is he’s not trying to help Lara, and is likely responsible for all of the discarded bones littering the floor of the cave. Lara kicks his hand away and flees. Rocks crumble sealing off any chance her pursuer has of catching up with her.

She’s made it. Or so she thinks. Next was a series of puzzles that used fire to set off a chain of events. Even early on in the game, the puzzles were that complex. Now, this is more in line with the Lara Croft we’re used to.

As the game progresses, Lara learns new skills and grows more confident in her abilities. It’s the development of her character that is significant. She starts off extremely vulnerable and shows how she becomes the ass-kicking Lara of past titles.

The game looks simply gorgeous, and so does Lara. I can't stress that enough—she's simply stunning. But it's because she seems more human than video game character. Cave and jungle environments are realistic, rivaling—and possibly beating—any other game on any console. But it’s the facial animations that really shine, especially the appearance of fear and pain written all over her face.

It’s still very early on, as the game isn’t due out until 2012, but it was easily the most impressive console title I saw during E3. As soon as we have more time with the game (we can’t wait), we’ll have a more in-depth preview for you.


comments powered by Disqus

More On GameRevolution