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DAILY MANIFESTO

E3 First Impressions: Tomb Raider

Posted on Friday, June 10 @ 11:48:58 Eastern by


Lara Croft isn’t the untouchable busty phenom she used to be. In this Tomb Raider “origins” story, Lara is much younger and inexperienced. It’s through the events of this new story that Lara develops her survival skills.

The story starts off with Lara aboard the SS Endurance, when a catastrophic event takes place, tearing the boat in half and throwing her frail body around her quarters. As she reaches for help, she plummets into the exposed sea. Some time after, she awakens inside a mysterious cave, bound and tied, hanging upside-down from the ceiling.

This is when her survive-at-all-costs instincts kick in. She uses her momentum to sway back and forth until fire catches the cloth she’s wrapped up in. “This is going to hurt,” she says. But not half as bad as what’s next.

She falls down the chasm, landing on a pile of bones, one of which pierces her obliques. Again, forced to do what she has to, to survive, Lara tears the bone out of her flesh. Blood tatters her clothing. She stumbles about the room, screeching in anguish. Pain, visible in her eyes. But she must push forward.



As she does, she’s grabbed by an evil figure, whose intent isn’t quite clear. What is clear, though, is he’s not trying to help Lara, and is likely responsible for all of the discarded bones littering the floor of the cave. Lara kicks his hand away and flees. Rocks crumble sealing off any chance her pursuer has of catching up with her.

She’s made it. Or so she thinks. Next was a series of puzzles that used fire to set off a chain of events. Even early on in the game, the puzzles were that complex. Now, this is more in line with the Lara Croft we’re used to.

As the game progresses, Lara learns new skills and grows more confident in her abilities. It’s the development of her character that is significant. She starts off extremely vulnerable and shows how she becomes the ass-kicking Lara of past titles.

The game looks simply gorgeous, and so does Lara. I can't stress that enough—she's simply stunning. But it's because she seems more human than video game character. Cave and jungle environments are realistic, rivaling—and possibly beating—any other game on any console. But it’s the facial animations that really shine, especially the appearance of fear and pain written all over her face.

It’s still very early on, as the game isn’t due out until 2012, but it was easily the most impressive console title I saw during E3. As soon as we have more time with the game (we can’t wait), we’ll have a more in-depth preview for you.


Comments
  • wildmario
    wildmario

    Joined: Jan 2007
    Posted: Jun 10th, 2011 at 12:24 pm
    So this game shows how Lara became the backflipping busty tough gal that we grew up knowing eh?
  • Gabyea
    Gabyea

    Joined: Nov 2005
    Posted: Jun 10th, 2011 at 4:55 pm
    i preffer the strong lara, in the demo shes got a bad case of chikification.
  • shiyera
    shiyera

    Joined: Jun 2011
    Posted: Jun 10th, 2011 at 11:31 pm
    she dd get messed up in the video lol
  • jcannell
    jcannell

    Joined: May 2007
    Posted: Jun 11th, 2011 at 9:06 am
    I suppose she's still blooming in this game...legal right? Don't want to feel like a pedo when I'm playing this one lol.
  • Rinnon
    Rinnon

    Joined: Nov 2005
    Posted: Jun 12th, 2011 at 1:00 pm
    Don't worry about that. I'm sure at some point in the game, a conversation just like this will happen: "So how old are you now Lara?" "I just turned 18" alternatively she'll have inner monologue like this: "Wow, what a crappy 18th birthday." etc.

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