More Reviews
REVIEWS Atelier Ayesha Plus: The Alchemi Review
Atelier Ayesha Plus is a new entry in a classic-JRPG series with a pretty paintjob, but does the classic formula still hold up?

Dying Light Review
Developer Techland addresses zombies again in a new light.
More Previews
PREVIEWS The Legend of Zelda: Majora's Ma Preview
I wish I could claim some mastery over this topsy-turvy classic starring elf boy who saves princess. Predictable, right?
Release Dates
NEW RELEASES RUGBY 15
Release date: Out Now

DEAD OR ALIVE 5 Last Round
Release date: 02/17/15

Dragon Ball XENOVERSE
Release date: 02/24/15


LATEST FEATURES Kingston HyperX Cloud II Headset Review
Kingston's HyperX Cloud II is a mid-range USB Headset with an onboard sound board. So how does it sound compared to the pros?

Developer Spotlight: Kojima Productions
As we barrel toward this year's Game Developers Conference, the GR crew takes a look at some of the most talented devs in the industry.
MOST POPULAR FEATURES PlayStation Downloads January & February 2015 - Monopoly, January's Free PS+ Games
Have you been playing online with your PlayStation devices? Make sure to get these free games for the month of January in our weekly update feature.

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP oblivion437
Finally Broke My Crowdfunding Rule
By oblivion437
Posted on 01/12/15
I've had a long-standing rule to avoid getting involved in any sort of crowdfunded activities.  I didn't donate to Shadowrun or Wasteland, but I did buy and enjoy both of them (I'm plugging both of those games right now, just so you know they're good).  I haven't...

DAILY MANIFESTO

Two Mature Nintendo Franchises Entered Space World 2000, Only One Left

Posted on Monday, October 7 @ 21:50:03 Eastern by

Check out this video. It's early footage from Nintendo's first development efforts on GameCube, debuted over 12 years ago now at Space World 2000. Space World was a Nintendo showcase, but this video got the diehard fans excited for one key reason. More dark Zelda was on its way and it looked like Link could have been 20+ years old. M-Rated Zelda was on!

At the time there was a huge backlash against Wind Waker, the Gamecube Zelda Nintendo eventually did release. Twilight Princess, the next mainline Zelda game straddling Wii and GCN, veered back towards a darker depiction of Hyrule, but perhaps not in the way fans were still hoping for. Wind Waker certainly wasn't Space World 2000, and cel-shaded graphics were kind of a fad. What the hell Nintendo? Why did you hate Nintendo fans... who hadn't even played the game yet...?



Looking at Wind Waker HD, I find it plain as day why Nintendo chose to make Wind Waker over Link Vs. Ganon: Swords. The developers at Nintendo EAD painted a lovingly vibrant and emotive world. Even the original game holds up as a significant achievement in art design triumphing over brute force by a horde of polygons. Scanning people and things into a game seems trivial compared to the thought that human hands designed every line of Link and his world. And even more hands helped to animate and provide an adventure for players to embark on.



Here's Link's render in the GameCube version of Wind Waker. The game's graphics have come full circle to perfectly match the concept artist's original vision. And everything is so shiny! Read Anthony's Wind Waker HD review for more on why the game is worth your attention on Wii U. Despite the fantasy franchise flipping visual themes, I think It would have been harder to stomach such a 180 with Samus Aran in space.

I think Retro's incredibly mature take on Samus and the Metroids, combined with forward thinking design philosophy and world building softend the Wind Waker blow. Can you imagine if Metroid Prime came out as anything so overwrought and hated (by some fans) as Team Ninja's Metroid Other M? What if Samus had to save some guy, like a Super Mario reversal? Prince Federation Admiral... guy... also what if all the aliens were Goombas. I'm just saying... things could have been much worse. Samus could have been forced to play Blitzball before every mission.

If the GameCube didn't have Metroid Prime... could the onslaught of Mario games and other Nintendo staples have held the platform together in the eyes of mature gamers? Nintendo bet big on Wii and it paid off but Space World 2000 was a pivotal moment for the company. I think certain third-party games came to Samus's aid, including a whole lot of Resident Evil and early work from Suda 51.

While Wind Waker looks even better today, I'm more excited for the future of Nintendo on HD consoles. It'll be incredibly exciting to see the company bring some of their best franchises to Wii U, but I'm even more enticed by things like Miyamoto's brand new concept or the possiblity of an F-Zero or Starfox in HD.

Are you the one fan still sore about the Zelda switcheroo? Sound off in the comments below.
Tags:   Nintendo, Zelda, Wii U
FOLLOW ME ON TWITTER. YOU KNOW YOU WANT TO.


comments powered by Disqus