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DAILY MANIFESTO

Updated: It Was Nice Knowing You, GH

Posted on Wednesday, February 9 @ 15:21:25 Eastern by

Nick has already covered the bases for you, but I wanted to say a few words of my own.

I remember when my friend Scott got Guitar Hero for his PlayStation 2 at launch. He only had one guitar controller, but we passed it around nonetheless. If we were feeling exceptionally competitive, we'd attempt high score competitions on songs. Most of the time, we just played what we felt like, though. It was exceedingly awkward to learn, but now, I can't imagine a plastic guitar without the green button on the first finger.

I remember spending hours in my neighbor's dorm room trying to play hard, desperate to move off of normal mode's four-finger internment camp. Guitar Hero was IT for a few short years. Then Rock Band came along.

There's little else to say about Guitar Hero. The franchise took off like a rocket, successfully putting plastic peripherals in American hands despite Japanese gamers having rocked out in arcades for years.

It's not like Guitar Hero was some blight on the gaming landscape, but it certainly wasn't all it used to be once under the neglectful care of Activision Publishing. But I'm getting ahead of myself.

More than one franchise is suffering Activision's blade today as reports land that layoffs are hitting the company hard. The casualties are long, and among the dead are the Guitar Hero franchise, upcoming open-world sequel True Crime: Hong Kong, and a whole mess of people at Vicarious Visions.

Guitar Hero joins Tony Hawk in the Activision family grave plot. We'll be pouring one for you tonight, GH and former employees of Activision.


UPDATED: TheDiesel gave me a good idea. If you're so inclined, share your Guitar Hero story in the comments.

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