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After all these years, and growing up with Windows 3.1, I have seen an entire evolution of computers and software. Touch screens and large resolutions were a pipe dream just 15 years ago. Now it's the norm. Going from a Packard Bell (yes, before HP) that couldn't run 3D Ultra Mini...

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vBlank Entertainment Explores What It Would Take To Run Retro City Rampage On The NES

Posted on Wednesday, February 27 @ 20:00:00 PST by

The video above from vBlank Entertainment, developers of Retro City Rampage, explores what it would take to complete the original vision of the game as a true 8-bit experience. Thanks to modern technology, Retro City Rampage is free to shake free of the retro chains that adorn its every pixel.

But that means it's not really an 8-bit game. Developer Brian Provinciano walks us through the transformation process by diving deep into the inner-workings of the game. Even if you haven't played Retro City Rampage (you should) it's worth a look if you're curious as to how the sausage is made without actually getting your hands dirty and making a sausage yourself.
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