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Old Before Their Time
By oblivion437
Posted on 04/13/15
Bloodborne's apparently successful launch (see note below) has yielded two interesting points, for me.  One is that it's being hailed as the PS4's savior (see note below) and the other is that it seems to have serious technical problems.  Conversations erupting around...

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What Should I Nominate in the Game Developers Choice Awards?

Posted on Thursday, December 15 @ 13:36:00 Eastern by

I have been given the opportunity to nominate the Game Developers Choice Awards at the soon-to-be 2012 Games Developers Conference in San Francisco. If you've got a gamasutra.com account, I suppose you can vote as well.

Some of the categories like Game of the Year and Best Downloadable Game will be answered soon enough with our Game Revolution Awards, but virtually all of the categories in the Game Developers Choice Awards are completely different than ours... which means I can be swayed (maybe). Anyway, who should I nominate for the follow categories?

Innovation Award
      - "pushes the boundaries of games as an expressive medium"

Best Debut Game
      - "best game from any development studio which released its first available title in 2011"

Best Audio
      - "overall excellence in... sound effects, musical composition, sound design, orchestration, etc."

Best Game Design
      - "overall excellence in... gameplay mechanics, playability, play balancing, and level design"

Best Technology
      - "overall excellence in... graphics programming, AI, networking, and physics"

Best Visual Arts
      - "overall excellence in... art direction, animation, modeling, character design, texture creation"

Best Narrative
      - "overall excellence in... scenario, plot construction, story, dialogue"

Lifetime Achievement
      - Can't choose past-winners Will Wright, Yuji Naka, Gunpei Yokoi, Mark Cerny, Eugene Jarvis, Richard Garriott, Shigeru Miyamoto, Sid Meier, Hideo Kojima, John Carmack, or Peter Molyneux
Tags:   GDC
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