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What Should I Nominate in the Game Developers Choice Awards?

Posted on Thursday, December 15 @ 13:36:00 Eastern by

I have been given the opportunity to nominate the Game Developers Choice Awards at the soon-to-be 2012 Games Developers Conference in San Francisco. If you've got a gamasutra.com account, I suppose you can vote as well.

Some of the categories like Game of the Year and Best Downloadable Game will be answered soon enough with our Game Revolution Awards, but virtually all of the categories in the Game Developers Choice Awards are completely different than ours... which means I can be swayed (maybe). Anyway, who should I nominate for the follow categories?

Innovation Award
      - "pushes the boundaries of games as an expressive medium"

Best Debut Game
      - "best game from any development studio which released its first available title in 2011"

Best Audio
      - "overall excellence in... sound effects, musical composition, sound design, orchestration, etc."

Best Game Design
      - "overall excellence in... gameplay mechanics, playability, play balancing, and level design"

Best Technology
      - "overall excellence in... graphics programming, AI, networking, and physics"

Best Visual Arts
      - "overall excellence in... art direction, animation, modeling, character design, texture creation"

Best Narrative
      - "overall excellence in... scenario, plot construction, story, dialogue"

Lifetime Achievement
      - Can't choose past-winners Will Wright, Yuji Naka, Gunpei Yokoi, Mark Cerny, Eugene Jarvis, Richard Garriott, Shigeru Miyamoto, Sid Meier, Hideo Kojima, John Carmack, or Peter Molyneux
Tags:   GDC


Comments
  • Blazin13
    Blazin13

    Joined: Dec 2010
    Posted: Dec 15th, 2011 at 2:19 pm
    Innovation Award I would have to say Team Bondi with LA Noire. The first time you get to see that motion capture up close is a definite, "....whoa..." moment
  • TheJx4
    TheJx4

    Joined: Jun 2011
    Posted: Dec 15th, 2011 at 2:29 pm
    Game design? Rayman Origins. Hands down.

    Tech: Battlefield 3/Dice or Team Bondi/.

    Visual Arts: Killzone 3.
  • Blazin13
    Blazin13

    Joined: Dec 2010
    Posted: Dec 15th, 2011 at 2:33 pm
    Relating to LA Noire if you ever wondered why Phelps went pyscho whenever you doubted any suspects testimony it was because doubt was initially suppose to be called force. The audio was already recorded when they decided to change the name.
  • Imnickson
    Imnickson

    Joined: Jul 2006
    Posted: Dec 15th, 2011 at 3:11 pm
    Game Design would have to be Dark Souls, Innovation I would go with Bastion, Audio BF3, Narrative Uncharted 3...the other categories hurt my brain.
  • Longo_2_guns
    Longo_2_guns

    Joined: Jun 2003
    Posted: Dec 15th, 2011 at 4:28 pm
    Lifetime Achievement: Shinji Mikami
    I'll second Dark Souls for Game Design.
    Catherine for Innovation, definitely. I mean, when the only game you can compare it to came out 30 years ago and is only sorta close, that says something.
  • UghRochester
    UghRochester

    Joined: Jun 2006
    Posted: Dec 16th, 2011 at 8:33 am
    Best Visual Arts should definitely be giving to Team Bondi for L.A. Noire. They're classic noir feel was truly amazing. Even playing some of the famous cases in the game was a great experience. Not sure if the Havok engine helped at all.
  • UghRochester
    UghRochester

    Joined: Jun 2006
    Posted: Dec 16th, 2011 at 8:34 am
    I forgot, I lol'd for responding to spam.

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