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Meet Makoto.   Like any character from an RPG, Makoto has his own quirks to stand out in his game, Enchanted Arms . For Makoto, he is a support character who uses the element of Light for most of his spell casting, along with a saxophone as a conduit. He is also impulsive...

Jet Grind Radio Member Review for the DreamCast

LinksOcarina By:
LinksOcarina
11/05/07
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE  
PLAYERS 1- 1 
PUBLISHER Sega 
DEVELOPER  
RELEASE DATE  
T Contains Animated Violence, Mild Language

What do these ratings mean?

Back before Sega became nothing but a mistrusted console company, the Sega Dreamcast was born. This ivory box was perhaps the most influential CD system ever created, because it was the first that actually worked properly. Crisp 64 bit graphics on compact disks, a functioning online mode, and a plathora of must have hits made the Dreamcast, in it's short run, a rare but unforgettable machine in it's hay day.

Some of those games have gone on to future consoles, such as Soul Calibur and the 2k Sport series. One mega-hit on the system, Jet Grind Radio, was left in the dust, only to have a quasi-sequal released on Microsoft which had less of an impact.

Jet Grind Radio was an interesting smash on the Dreamcast, because of it's unique artistic style and funky outlook. You star as a renegade member of a gang in Tokyo-ko known as Beat, and your job is to tag rival gang's grafitti with your own creations, while on roller blades. Oh yeah, Tokyo-ko is also a police state. So you need to avoid the emotionless and boorish police of Tokyo-ko in their monochromatic glory.

The game has a unique art style because of the, at the time, new cel-shaded graphics, bringing about a cartoon or comic book style that was never seen in video games up until this point. It is funny, because Jet Grind Radio was hailed as a graphical achievement, while other games were looked on with much scorn and disgust with this artistic style. However, back in 2000, the style became popular and was a smash hit.

And it works in Jet Grind Radio. The graphics are breath-taking, with a great amount of detail and a lot of cool-looking polygons thrown in a powerful system. What augmented this is the ability to create your own grafitti tags, which now meant those of us who are artisticaly challenged could draw again. My personal favorite mix was actually akin towards Van Halen's guitar artwork.

Speaking of mixes, the games soundtrack featured funky j-pop, hip hop, jazz  and rock tunes that were the coolest thing from the land of the rising sun. Akin to other import games like Katamari Damnacy, Parappa the Rapper, and Samba Di Amigo. The soundtrack is a treat if you can uncover some of the songs from it. Money well spent.

The gameplay is slightly sluggish at first, because it is close to what games like Tony Hawk have done, skating and preforming tricks to uncover areas you can't reach yet. It is a steep learning curve, especially when you have policemen, S.W.A.T teams, rival gangs and assasians after you. It can sometimes be  distracting and tedious to get through levels too, wish so much going on around you.

While the most important aspect of the game is perhaps it's weakest, Jet Grind Radio is a true diamond in the rough. If you still have your Dreamcast, collecting dust in an attic or at the bottom of your closet, pick it up and search for this game. Jet Grind Radio is a true classic on a tragic system, and should be remembered as a hallmark of Sega's library.

Final Score- B+

More information about Jet Grind Radio
 
B+ Revolution report card
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