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Nightmare Creatures 2 Member Review for the DreamCast

LinksOcarina By:
LinksOcarina
11/25/07
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE  
PLAYERS 1- 1 
PUBLISHER Konami 
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RELEASE DATE  

I am almost done with my Dreamcast series, with two games to go. The last two games I have not reviewed yet are complete opposites of each other, so I figure I would do the latter of them, perhaps the worst game on the Dreamcast, Nightmare Creatures 2.

To echo the opening paragraph from G-Wok, he said these famous lines on this very website;

"Every now and then, people do something they really regret. Maybe it's bad judgement or perhaps bad luck. Then again, it could just be that they had about six too many tequila shots and were too drunk the next morning to realize just how wrong they were. Now, I realize that everyone makes mistakes, but its just plain insanity when an entire development team smokes crack while making a game."

Well said, G-Wok. Well said. I probably don't even have to ramble on because of this little quote, but I do have to say now. Why this game should never see the light of day.

You may be asking yourself why am I being so cruel. Well, you have seen my negative reviews in the past I hope? Like this one, or this one, or even my personal favorite. But none of them compare to this game.

First off, the game is graphically poor. The polygons have no hit detection or seams on them, and kind of bulge out everywhere on the screen. Your character looks like a poor stack of cardboard boxes with an axe sticking out, it's not pretty. And neither are the similar corridors you need to follow everywhere. It's like were in a endless tunnel. The enemies are also big, blocky blobs of black, brown and beige. Try saying THAT 3 times fast!  Finally, it is dark everywhere. I mean, dark to the point where you can't even see you OWN character. This works in other games if it is a short sequence, but NOT if it's a whole level, or the whole game for that matter, if your brave enough to go that far.

The game also has no good controls. Yes, you can technicly move, swing your axe and hit things with it, but since the combat is shoddy, the controls are loose, and there is NO HIT DETECTION WHAT SO EVER, It basically looks like this. THAT is horrible to a degree that is not even possible. You will basically die if you can't fight back, making the game more difficult thant it already is.

And since I am nearly convinced you can't get out of level one anyway, since I never found the way out after spending three hours down there, the level designs are just as poor. Since everything is essentially the same, you get lost easily, and since you can't kill anything unless your really good and somehow alter the coding in the game, then I think it's impossible to beat.

I won't even go into details about the story, since there is barely one. Nightmare Creatures started off with good promise, but it turned sour in the first game after the innovative but repetitve play nearly killed it. Here, it is a cookie cutter sequal, man wakes up in an insane asylum all bandaged up and ready to kill giant tan naked chicks that look like snakes with fur. WHAT?

If the game had one bright spot, it was the sound. The simple fact that it can be turned off is a blessing, because the moody and crappy music, coupled with poor moaning in the background and screeching of the zombies don't help the atmosphere of nothingness, or maybe they do in some way, since everything else is screwed up in the game, why not the sound.

Nightmare Creatures 2 is the antithesis of what games should be. This is what developers should study so they don't make the same mistake twice. Avoid at all costs, if you come into contact with this game, cut your hands off. The end. Next review.

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