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The recent blog, Peace in the Era of Call of Duty  really made me think about war games that dig deeper than simply a kill streak reward. The first game that came to mind was Spec-Ops: The Line and although I haven’t played it, I began to wonder if it did the war genre as...

Meteos Member Review for the DS

By:
FallingEastward
11/02/05
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE Puzzle 
PLAYERS 1- 4 
PUBLISHER Nintendo 
DEVELOPER Q Entertainment 
RELEASE DATE  
E Contains No Descriptors

What do these ratings mean?

When you play Meteos you will begin to expect a certain charm from it. There's a certain 'something' in the game that makes you want to keep coming back for more. The idea is simple. There are falling blocks coming onto the bottom screen. You place your stylus on a black and can move it up and down. Three blocks lining up make the blocks form together and rise up to the the top of the screen. Here is where things go different. While the formed blocks are rising more blocks continue to pile on making the formation heavier and eventually making it go back down to the bottom of the screen again. While this is happening you have to try to make the formation continually rising by moving blocks and you have to keep track of other ways to get the block off the screen. Each world you play on has a different gravity. Sometimes blocks will rise fast and other times slow and you will have to adjust to these settings. It may be hard at first but you will soon be hooked into the game. There is a wide variaty of music. Each planet has it's own theme and the looks and sounds will reflect that. There are also a lot to unlock in Meteos, including items and worlds themselves. There isn't much bad to say about this game, the levels, sounds, looks, and overall feel make this a great game.


More information about Meteos
 
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