In all the talk of graphical downgrades no one seems much preoccupied with 'why?'. Why build something and then proceed to tear it down, piece by piece, in the hope that ever more diminished expectations about the final product won't be severe enough to...
It is rare that we see a 2-D side scroller now a days, and Alien Hominid is no exception. The flash game phenomena is now a real game on the Gamecube and PS2. Who knew that the little company of Behemoth. While it is not the most innovative or breakthrough games ever made, it is definitly still fun.
Graphics- While they are not 3-D, the hand drawn graphics are sharp, animated, and have great color to them. The backgrounds are also sharp and crisp. I loved that while the graphics were simple, it worked for the game itself.
Final Score- B
Play Control- The game has simple controls, and it works well. Controlling the Alien is fine, and blasting the crap out of the FBI, Soviets and men in Black is fun as hell. Plus we have some of the most innovative bosses I have ever seen. The developers at Monolith made it varied, although the patterns in defeating the bosses become apparent after some trial and error. Wish it was more vaired, but for a game like this, it's worth it.
Final Score- C+
Sound- Big explosions, people screaming, and MIDI music, its a blast from the past. While not as good as regular games, it works for this one.
Final Score- B-
Satisfaction- It is short, it is linear, and it has a few crappy minigames and unlockables, but above all of the shortcomings, it is fun. The game reminds me a lot of classic Contra and Metal Slug, which are simple, but fun. This is the type of game you want to play to waste a few hours. It is a fun game, and while it is short in most aspects, it is still worth playing.