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SATURDAY, SEPTEMBER 06 2008
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Rampage: Total Destruction - GameCube

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GENRE : Action 
PLAYERS : 1- 4 
PUBLISHER : Midway 
DEVELOPER : Midway 
ESRB :
CREATED : 12/01/06 
Arbiter
Arbiter
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Alright, ive seen some pretty bad games from midway -occasionally a good one, but overall, bleh- but this one has got to be the most ridiculous game from them ever.

Control=

Sucks. The controls on this game are as unresponsive as they can be, and most of the time you will find yourself walking up against a building rather than climbing to the top like you should be. Unlike its predecessors, it allows you the use of special moves, which can be unlocked in campaign mode.

Game play=

The game play on Rampage total destruction is unresponsive -see above. I cannot refer to the control too much- the game features multiplayer mode which does offer some entertainment but not much. It gets old very quickly with the repetitive game play and static controls -there I go again ^_^- it also features the two earlier versions of rampage, which, surprisingly, are more fun than that of the main game. It is a pitiful attempt to compensate for the very poor game play.

Multiplayer mode=

The multiplayer mode is the most entertaining aspect of the game. But, unfortunately, that does not say much. There isn't really much to say about this part, since it doesn’t really have a point. This brings me to the storyline:

Storyline=

The game begins a storyline, but doesn’t hold to it. In my opinion it would have been better to not feature any. Two things prevent this game from being like the retro arcade games of old: it is not fun and it features some kind of storyline =[[[

Graphics=

Basic side-scroller action. It claims to be 3-D but anyone can see that it is a true side-scroller in disguise. The core graphics are not poor, but not great either. It is purely standard, as far as graphics for the gamecube go.

-Drai

 

 

 
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LinksOcarina
LinksOcarina
Joined: Nov 9, 2005
Posted: Dec 1st, 2006 at 12:54 pm
Wow...im starting a trend....
 
Arbiter
Arbiter
Joined: Dec 1, 2006
Posted: Dec 8th, 2006 at 12:59 pm
how do you figure?
 
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