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Final Fantasy I & II: Dawn of Souls Member Review for the GBA

Final_Form By:
Final_Form
02/15/07
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE  
PLAYERS 00 
PUBLISHER  
DEVELOPER  
RELEASE DATE  

THIS REVIEW IS FOR FINAL FANTASY 1 FOR THE NES CONSLE NOT THIS BULLSHIT VERSION

It's been awile since I've played it I have to admit (ever since my neighbor borrowed my 12 volt ac... but thats beside the point)

Like I have stated in my other two Final Fantasy reviews im dissapointed in the revolution of them the contained world limits you to such a small area to walk around in. Now take a look at this game square you made it way back when and it even had and open landscape and multiple citys towns and caverns to visit.

Im not a big NES player but the games I have played fo it add to my belive that FF1 had the best graphics and storyline of its time, it's still the most difficult Final Fantasy around. Not to mention one of the clearst plots out of them all, quite simple four light warriors on a quest to restore power to the four orbs each guarded by a difficult boss, fight your way through to gain each orbs former state of glory.

Even back then square still had multipkle choices of who was in your party but in this game you had the choice of having a fighting party a black or white mage party or somewhere in between with a red party a black belt party or all mixed up, each party having its weaknesses at parts and strengths.

The storyline is amazing for you that have played FF1 you no everytthing starts to come together after you get matoyas crystal, and start trading in all the artifacts; right?

It even almost has the same battle phases as 7 and 8 maybe 9 havent played that 1 if you want to cast magic click on the magic menu and whatnot.

Great pick of monsters out there i should know I have the monster sheet/poster

all around amazing game for the NES

 

 


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