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FEATURED VOXPOP shandog137 Background: I own and have completed every entry in the Ninja Storm series, so there is inherent bias but luckily this isn’t a review. These are just my thoughts on a fun series I chose to pick up after my Dragon Ball Z Budokai days. I am also only about 3 episodes behind in the...

Super Hexagon Member Review for the iPhone

By:
Ivory_Soul
04/16/13
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE Action 
PLAYERS  
PUBLISHER Terry Cavanagh 
DEVELOPER Terry Cavanagh 
RELEASE DATE Out Now
E What do these ratings mean?

imagesPublisher: Terry Cavanagh

Developer: Terry Cavanagh

Release Date: 1/19/2013

Rating: Everyone

MSRP: $2.99

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The Good: Great 8-bit soundtrack, quick to get into

The Bad: Headache inducing visuals, ridiculously difficult, hardly a game at all, why bother?

Super Hexagon is a game where I can say it's barely that, in fact it's a game you might quite in less than one minute. I don't know what the designers were thinking, but this game is so hard that it becomes no fun in less than 5 minutes. You are just a triangle rotating around a circle trying to find your way through gaps in a giant hexagon that closes in on you. I couldn't get past 28 seconds of survival, and that was after I memorized every stage and died about 50 times.

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That's really all I can say about this game because it's hardly a game at all. The graphics are so simple with just basic colors and shapes, the only praise I can give this game is the awesome 8-bit soundtrack. The game requires memorization and super fast twitch reflexes to win. It doesn't help that there are only hard difficulties, nothing easy to start out with. It doesn't help that the visuals will give you a headache in less than 10 minutes and it just hurts your eyes. I like the fact that the game is trying to be challenging, but I'm glad I didn't pay much for this game. 

super_hexagon

With that said I really can't recommend this to many people unless you are seriously hardcore, but the majority of players will uninstall it in less than 5 minutes. Why play a game that takes over 20 minutes of practice just to advance past the 30 second mark? I honestly don't understand why this game was even made or what audience this was supposed to be for. I really can't say much else for this game because there just isn't anything there to say, it's hardly a game as it is.

(Review based on Android version)

nexus


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