In all the talk of graphical downgrades no one seems much preoccupied with 'why?'. Why build something and then proceed to tear it down, piece by piece, in the hope that ever more diminished expectations about the final product won't be severe enough to...
You are the farieless Korkori in the forest who gest a farie. You have to save the Deku Tree from a spider but it died and gave you a spiritual stone, then you need to go too 2 other dungens and get a spiritual stone. On your way to The Temple of Time Zelda and her caretaker ride by you on horseback and Ganondorf [the big evil dude] rides by you and threatens you. You get Zelda's Ocarina of Time and go into the Temple of Time and get the Master Sword. But time goes ahead 7 years and Ganondorf is the evil king. You need to go to 6 temples and awaken the sages with help from the Sheikah Shiek. When you go into the Temple of Time the last time Sheik reveals himself to be Princess Zelda who has square breasts, Ganondorf imprisons her and you need to go into his tower and beat him and his other form [Ganon, I dont need to explain him do I?] in one of the most kick ass fights ever. You then saved Hyrule and go back in time sealing Ganondorf away forever [untill Wind Waker anyway].
Going from 2D to 3D did not hurt it at all, the puzzles are still fun and hard and the Dungens are more immersive than ever. Using the items is more fun than just hitting a button like it was in past Zelda's and the sword play is great having to defend and attack. Also riding on Horse Back in Hyrule Field and Fishing in Lake Hylia are incredible memories I hope will be better when Twilight Princess comes out. Also the battle against Ganondorf having to deflect his energy balls and stabbing him when he falls and rolling between Ganons legs and slicing his tail is a great memory I play a lot. The only bad thing is some annoying quests.
Completely fluid, you can easily move Link around Dungens and slice up monsters easily. The controls are easier than the old games and worked perfectly on the N64. But I wish he could jump on his own without needing to run off a ledge first.
Incredible, really pushed the N64 to its limit. Hyrule Field is the biggest area I have ever seen in a video game dwarfing the Castle Foreyard in Mario 64. There are no Framerate problems at all [unless you have the Game Cube one] The only bad part is the prerenderd buildings and areas and some bad designs on characters. But I a m still wondering why Zeldas breasts looked square.
INCREDIBLE, the music fits the areas it is in [love Sarias Song]. Also in the final battle against Ganon[Dorf] the music is great hearing him grunt "whooyarh!" while winging a magic ball at you and his roars in "pig mode" swinging the mini ninja Tridents at you. But his heavy breathing odes sound weird, that does make it cooler though :). It is bad that there werent full voice overs but this was a big game and you got partail voices which was nice. Still wish there could be a full voice over.
You can do so much in here, the game must of filled up as much of the cartrige as possible and the 70+ hours to do everything [first time] is great. And fighting Ganondorf is still as fun as the first time for me.
The perfect game, proves why Zelda is so popular and will be for a long time.
RENT or BUY
BUY IT NOW!
Pros: Great Graphics, Cool Dungens and Boss battles, Great Music, The Field on Horse Back and the Fishing Pond, Long.
Cons: Sound limited by N64, It ends, cant Jump, some bad side quests.