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Back to the Future Member Review for the PC

Ivory_Soul By:
Ivory_Soul
03/20/11
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE Adventure 
PLAYERS  
PUBLISHER Telltale Games 
DEVELOPER Telltale Games 
RELEASE DATE  
T What do these ratings mean?

The Good: Back to the Future license is used wonderfully, great voice acting, story is fun to follow, last two sequences are thrilling, easy to use interface

The Bad: Highly overpriced, only 3 hours long, looks terrible, only the last 30 minutes are exciting, puzzles aren’t very cerebral

Back to the Future hasn’t really done well when it comes to games. There were a couple of bad games in the 8 and 16-bit era, but Telltale games finally picked up the license and injected it’s excellent adventure formula into the beloved series. You play as Marty McFly who has to go back in time and save Doc Brown from his own deadly fate. He get’s a message from Doc to save him, and Marty must find out how to do it with the help of young Emmet Brown.

The story is original, but uses the BthF license very nicely. The voice actors sound almost spot on, and everything from the DeLoreon, to Doc’s dog Einstein and even Marty’s relatives are voiced well and resemble their live action selves. It’s great to explore the BthF universe with the same clever writing and story telling. There is a simple adventure game interface where you click around on objects and listen to Marty explain them, but the puzzles are more involved then just slider puzzles or matching symbols. The puzzles are broader and story driven, and that’s what Telltale is famous for from their Sam & Max games.

You can have items in your inventory, but you don’t just wander around and use them on every pixel in the game. It’s usually pretty obvious to use your recorder to record young Doc’s mumbling’s so old Doc can solve them. You aren’t overburdened with a ton of items that you have to constantly use a million times on everything so it’s straight forward and simple, but you do have to think a bit. One great feature to resolve pixel hunting is a button that will show every icon you can interact with. This saves time and frustration so you’re not wandering around and missing that one item that’s almost off screen.

While the interface and interaction is smooth and simple the game is very short, and it’s still lacking some game play depth. I would like more cerebral puzzles, but Telltale is more about story than anything else. The game doesn’t get super exciting until the last 30 minutes during the last two sequences. You can beat the game in one to two sittings (about 3 hours), so for $25 the game is highly overpriced and not worth the money unless you’re a die hard BthF fan. I would wait for the full season to come out and not spend a ton of money on each episode. Also, the graphics are pretty horrible considering the nice art style. Telltale really needs to upgrade their 8 year old engine to something more modern.


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